A Guide for Teachers as You Prepare for iPads

“We don’t have a technology initiative, we have a learning initiative”
- Statement from
Waverly-Shell Rock Middle School, in Waverly, Iowa.


Here is a step-by-step guide to intentional implementation of iPads. It is compiled by our Kindergarten teachers who have served as our iPad pilot and great explorers in the 2011-2012
Notes on the iPad Initiative:

I. Getting Started
-answer the question why?
-intention vs. expectation

II. There is no such thing as the perfect app
-try a lot of apps
-don't follow the directions (the kids will do the wrong thing - so better find out what happens)
learning about what happens when you do the wrong or unexpected thing can be very valuable
-play to the end (what happens when you get all the way to the end - to the final level - etc.)
-give the app to a kid

The Three Things:
1. Settings option for customization
2. Do more than one thing - Is it simply a worksheet? Flashcards?
3. No applause necessary

III. Where does the trip start?
-look at the current schedule and carve out one time
one time is a time to intentially use a basic app on a weekly basis - ideally no more than 20 min. with a small group (6?)
this is a time to reinforce iPad handling routines and behavior - this is a time to take the first step
-now that you have your one time look at the class schedule again - look for places to let in a "gentle rain" of technology - can the
iPads slip into current activities/curricula?

IV. Practical application meets classroom routines
-it's training day - fingers on the bottom and thumbs on top
vocabulary
handling
volume
easel
-app exploration - begin with a nice app for free exploration such as an art app - this is to allow students to become familiar with
the teacher's expectations - a time to practice how you would like them to start and how you would like them to end
-headsets
-give app instructions - sometimes

V. Be Flexible
-be willing to drop an app that is not working
-be willing to use pieces of apps
-be willing to use an app in a way that it was not intended
-be willing to get app recommendations from unexpected places (the kids even!)
-be willing to contact app developers

VII. Documentation is the key
-photos (let the kids take them too)
-videos (really let the kids take some)
-stop motion - trees, construction, math progress
-Evernote - student folders
-QR codes - bulletin boards
-Book Creator
-student evaluations - google docs

VIII. Technical stuff
-storage
-charging
-stands
-easels
-what happens when they're low on %
-synching

X. Is any of it working?
-evaluation and reflection as a team
-blog
-weekly report
-bloom's taxonomy
Comments