Presets


Presets can be accessed from the main application menu in 
control mode or from the full screen HUD. To access them from the main application menu go to Windows and click on Library.

 

 

 

From the open Library window, click on the Presets tab.

 

 

 

The presets can be created from scratch from within this window or a snapshot of a state can be taken by going to the Libraries HUD in full screen mode.



Creating a preset by taking a snapshot of a layer

 

A preset can be created by taking a snapshot of one or more layers created in full screen mode. Open the librarywindow by clicking on its button in the HUD and click on the presets tab to open the preset window.


Figure 78 - Presets window accessed from full screen mode.

 

Unlock the Edit lock GUI and then place your cursor over the area at the bottom of the preset square underneath the label ‘no name’.

 

 

Click here to select a menu that includes the option to make a snapshot of one or more of the layers you have created.

 

Figure 79 - Creating a preset by making a snapshot of all layers.

 


It is a good idea to name the preset at this time by clicking on the area labelled ‘no name’.

 

Once a snapshot has been taken the preset can be altered by clicking on edit preset.

 

Figure 80 - Editing a pre-existing preset.

 

 

This will take you to the relevant edit preset window.

All parameters of a preset layer created by making a snapshot in the full screen window can be altered afterwards in the edit preset window.

 

Figure 81 - Edit preset window.

 


Parameters in the edit preset window are arranged in four groups, the first controls the choice of content and its play mode, the second alters the appearance of the media through parameters such as intensity and colour effects, the third controls the position and size of the media on the screen and the fourth controls visual effects and keystoning.

 

 

Click on the parameter you want to alter to select the menu of options for changing it.


Figure 82 - Altering parameters in the Edit preset window.




Creating a preset from scratch


Go to set up mode, open the Library window and then click on the Presets tab. Choose a preset number and click on the layer in which you wish to make a preset state.

 

Figure 83 - Choosing a layer in which to create a preset.

 

If the preset layer is empty then it will show up as orange, if there is a state saved in it then it will show up as red.

 

 

Choose the way in which the preset parameter will activate by clicking in the area beneath value marked off.

 

 

Click Library to choose the content folder.

 

 

After the library folder and file have been chosen, you can pick the play mode from a list of options.

 

 

 

To end a movie, create a preset with the play mode ‘stop’.

 

 

 


Triggering presets with a single DMX channel


Once you have set up presets you can trigger these with a single DMX channel from a lighting console
. DMX decimal values 0 – 4 are designated as idle. So the formula for determining a DMX value for a preset is the preset number plus 4. For example Preset 1 is mapped to a DMX value 5.

 

 

To trigger a preset with a single DMX channel, patch the DMX preset trigger into your lighting console and then go to the Catalyst DMX input select panels, choose Preset Trigger from the list of devices and give it an unused channel number.

 

Figure 84 - Patching a DMX channel to trigger presets.

 

Once you start scrolling through the DMX values of the Preset Trigger on your lighting console, your presets will play.

 

 


Triggering presets from MIDI show control devices


Using the 
MIDI Show Control Input Trigger panel

 

Click on No Input to select MIDI device for the MSC input

 

Figure 85 - Setting the input on the MIDI Show Control Input Trigger panel.

 

Click on the box next to ID to set the MIDI show control device ID number.

 

To trigger a preset from a MIDI show control GO command you need to name the Catalyst preset in the same format as the MIDI show control GO command.

For example:

 

To trigger from MSC Cue 22:1 you should set the name of the preset in the Presets HUD to 22:1

 

Now when you receive a MIDI show control GO command from a lighting console in the correct format the preset will be triggered.

 

 

Midi show control commands have 3 parts; the Cue Number, the cue list and the cue path.


I convert these numbers to a single string with the same order as above.


I use a colon to separate the parts.


You can check the format sent from your lighting console in the control panel.


It will be shown after Last Go as in the above illustration.


When you have triggered a Preset the Last Preset triggered will be shown at the top of the Preset HUD.

 

 

 

Triggering a cue from the DMX Preset input


You can trigger the cue list from the DMX Preset input-


Create some cues in a cue list with show cue names beginning with DMXPreset= then a number - the number of the preset you want to trigger from


For example if you want to trigger some midi show control commands from the DMX preset input - create some cues like this:





Document revisions

Software and document revisionChanges
m150 first doc version sep 09
m150 090909 Added Triggering cue list from DMX Preset input