For a Diesel or Steam Locomotive this is where the Fuel Capacity is defined as a Bulk Cargo def.
A MU can have its Passenger Doorways defined here, as Passenger Doorway Defs.
A FMU can have a Container Loading point defined here, as a Container Cargo Def.
Passenger seat Def is not currently used, but was intended for automatically generating passengers as the train loads or empties.
Container Cargo Def
Position & Element |
This is the point (adjusted via the Preview window) where the container will be loaded |
Bulk Cargo Def
Trigger Box |
This is the size of the trigger box used for refuelling from Loading Points. The bigger the box, the easier it is to line up with the Loading Points. Width: Specified in meters Height: Specified in meters Depth: Specified in meters Element: Not Used. The cargo position has to be positioned (if different from the models origin of 0,0 in the Preview window |
Capacity |
Maximum Capacity in gallons for liquids, lbs for solids |
Bulk Freight Type |
Select what the freight type is, here |
Animation ID |
If there is an animation for when the engine is loading this freight, specify the name of that animation (as set when modelling the geometry) here |
Blueprint Set ID |
Enter name of provider and product |
Blueprint ID |
Specify the location to the Cargo Blueprint |
Passenger Doorway Def
This is for Multiple Units doorways. There must be one entry per door on the DMU vehicle.
Door Side |
Choose which side the doors for this reference are located |
Offset X / Z |
Position of each door |
Rate Per Second |
This is the number of passengers that can use the door per second |
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