Train Simulator Developer Documentation
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Reference Manual
Legal Acknowledgements
Content Basics
Setting Up 3ds Max
Provider & Product Setup
Developer Setup
Add-On Folder Structure
Exported File Structure
Using Provider & Product Assets in Train Simulator
Adding a New Route in Train Simulator
Creating a Route Template
Route Tiles & Files
Route Tiles
Route Folder Structure & File Types
Networks Folder in Detail
Route Marker Creation
Generating Marker References
Creating a Series Marker File
Generating a Name Marker File
Creating Route Marker Blueprints
Exporting Markers into Train Simulator
Track Rules Setup
Using Track Rules
Creating Track Rules
Example Track Rule
The Blueprint Editor
Blueprint Editor Overview
Blueprint Editor Main Window
3D Preview Window
Troubleshooting
Brake Simulation Data
Loco Only Brake Blueprint
Loco Only Steam Brake Data Blueprint
Loco Only Air Brake Data Blueprint
Loco Only Vacuum Brake Data Blueprint
Train Brake Blueprint
Train Air Brake Data Blueprint
Train Vacuum Brake Data Blueprint
Train Dual Bake Data Blueprint
Train EPB Brake Data Blueprint
Train ECPB Brake Data Blueprint
Brake Positions
Cab Control Blueprints
Input Mappers
Input Mapper Blueprint
Input Mapper Examples
Control Blueprint
Control Value
Control Reference List
Interface Element
Ambient Light Output
Exterior Animation
HUD Element
Interior Duo Switch
Interior Geometry Input
Interior Geometry Input Output
Interior Geometry Output
Interior Geometry Slave Output
Interior Irregular Notched Lever
Interior Lever
Interior Multi-Ref Lever
Interior Notched Lever
Interior Output Display
Interior Push Button
Interior Tri Switch
Interior Visibility Object
Engine Blueprints
Browse Information
Rail Vehicle Component
Render Component
Engine Simulation Container
Control Container Component
Container Component
Script Component
Cargo Component
Wagon Blueprints
Browse Information
Rail Vehicle Component
Render Component
Control Container Component
Container Component
Cargo Component
Weather Pattern Blueprints
Steam Simulation Blueprints
Browse Information
Subsystem Setup
Diesel Simulation Blueprints
Browse Information
Diesel Electric Subsystem
Diesel Hydraulic Subsystem
Diesel Mechanical Subsystem
Time of Day Blueprints
Setting Up Roads and Traffic
Signalling Guide
Train Simulator Signalling
Setting Up & Using Signals
Basic Signal Scripting
Signal Scripting Essentials
Advanced Signal Scripting
Signal Debugging
Art Guidelines
Art Pipeline
Shaders
General Guidelines & Considerations
Asset Authoring Guidelines
How To Create Track
Procedural Lofted Geometry
Train Guidelines
Train Cab Guidelines
Terrain Texturing
Lighting & Shadows
How to Create Couplings
World Editor
Terrain Manipulation
Scenario Editor
Package Utilities
Audio
Scripting Function Reference
Engine Function Reference
Signalling Function Reference
Scenario Function Reference
TS New Features
Train Simulator 2012
Train Simulator 2013
Train Simulator 2014
Train Simulator 2015
Train Simulator 2016
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Reference Manual
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Art Guidelines
Contents
Art Pipeline
Asset Authoring Guidelines
General Guidelines & Considerations
How to Create Couplings
How To Create Track
Lighting & Shadows
Procedural Lofted Geometry
Shaders
Terrain Texturing
Train Cab Guidelines
Train Guidelines
Subpages
(11):
Art Pipeline
Asset Authoring Guidelines
General Guidelines & Considerations
How to Create Couplings
How To Create Track
Lighting & Shadows
Procedural Lofted Geometry
Shaders
Terrain Texturing
Train Cab Guidelines
Train Guidelines