Key Stage 3
- Year 7 and Year 8 students have two 50mins lessons of Computing each week.
- Year 9 students have one 50mins lesson each week.
We follow the UK's National Curriculum, although this has been tailored to meet the needs of students on the Isle of Man and includes some elements of Computer Science, ICT and Digital Applications.
Key Stage 4
All students continue to study Computing (a compulsory subject at St. Ninian's). Students have the choice of studying:
There are two other alternatives in this 'Option' (not led by the Computing Department) which are:
- Computer Science;
- Digital Applications.
- Office Administration;
- Systems and Control.
Students have one 100mins lesson and one 50mins lesson each week.
Key Stage 5
A-level students have the option to study:
Students have six 50mins lessons each week.
- OCR Applied ICT;
- AQA Computer Science.
In September 2014, Computing is replacing ICT as a national curriculum subject at all key stages.
Computing is concerned with:
- how computers and computer systems work,
- how they are designed and programmed,
- how to apply computational thinking, and
- how to make best use of information technology.
- It aims to give students a broad education that encourages creativity and equips them with the knowledge and skills to understand and change the world.
The Royal Society has identified three distinct strands within computing, each of which is complementary to the others: Computer Science (CS), Information Technology (IT) and Digital Literacy (DL).
- The scientific and practical study of computation: what can be computed, how to compute it, and how computation may be applied to the solution of problems.
- Concerned with how computers and telecommunications equipment work, and how they may be applied to the storage, retrieval, transmission and manipulation of data.
- The ability to effectively, responsibly, safely and critically navigate, evaluate and create digital artefacts using a range of digital technologies.
- The creation of digital artefacts will be integral to much of the learning of computing. Digital artefacts can take many forms, including digital images, computer programs, spreadsheets, 3D animations and booklets.