The goal of the game to score as many of the game pieces in the opposing side's trailers as possible. Robots start out in front of the opposite alliances' human players. There is a 15 second autonomous period, during which robots operate according to programs that teams download to their robot, and a 2 minute Teleoperated period, where robots are driven and controlled by a human drive subteam at one end of the field. Empty cells (also worth 2 points) must be handed to a robot by the "payload specialist" at the mid-field position known as the "outpost". The robot must deliver the Empty Cell to their human player on one of the corners in order to get a Super Cell that is worth 15 points. A robot can only carry one Empty Cell at a time. Super Cells can only be put into play during the last 20 seconds of play, and only if the human player has been delivered an Empty Cell.