Chapter Book of the Month
Kid-genius and inventor Frank Einstein loves figuring out how the world works by creating household contraptions that are part science, part imagination, and definitely unusual. In the series opener, an uneventful experiment in his garage-lab, a lightning storm, and a flash of electricity bring Frank’s inventions—the robots Klink and Klank—to life! Not exactly the ideal lab partners, the wisecracking Klink and the overly expressive Klank nonetheless help Frank attempt to perfect his inventions.. . . until Frank’s archnemesis, T. Edison, steals Klink and Klank for his evil doomsday plan!-- Publisher's Review
They have always scared him in the past—the Rangers, with their dark cloaksand shadowy ways. The villagers believe the Rangers practice magic that makes them invisible to ordinary people. And now 15-year-old Will, always small for his age, has been chosen as a Ranger's apprentice. What he doesn't yet realize is that the Rangers are the protectors of the kingdom. Highly trained in the skills of battle and surveillance, they fight the battles before the battles reach the people. And as Will is about to learn, there is a large battle brewing. The exiled Morgarath, Lord of the Mountains of Rain and Night, is gathering his forces for an attack on the kingdom. This time, he will not be denied. . . . (Publisher's Review)
Last spring Teddy’s life changed for the better. He started working out, shaping up, and even earned a spot on the Walton baseball team, and with the team he went all the way to the Little League World Series. But the best things to come out of that season were his friendships with Jack, Cassie, and Gus, and the confidence to finally try out for the sport he really loves—football. So when eighth grade begins, Teddy couldn’t be more psyched.
Until his mom drops a bomb: his father—who left them a long time ago—is back in Walton and back in their lives. And Teddy isn’t happy about it. As a former star football player at the school, Teddy’s dad is thrilled to find out his son is going out for the team, but Teddy begins to wonder if his father only cares about him now because he’s putting on the helmet. Can Teddy find a way to go the extra yard for the team and for himself, or is the distance between him and his father too much to overcome? -- Publisher's Review
Nineteen hilarious poems delve into the secret lives of the Creature from the Black Lagoon, Bigfoot, Godzilla, and others. In a range of styles that pay homage to everyone from Charles Schulz to John James Audubon, the monstrously talented Adam Rex uncovers horrific--and clever--truths you won't want to miss. -- Publisher's Review
Welcome, boys and girls, readers of all ages, to the first-ever Library Olympiad! Kyle and his teammates are back, and the world-famous game maker, Luigi Lemoncello, is at it again!
This time Mr. Lemoncello has invited teams from all across America to compete in the first ever LIBRARY OLYMPICS. Will it be fun? Like the commercials say. . . HELLO? It's a Lemoncello! But something suspicious is going on . . . books are missing from Mr. Lemoncello's library. Is someone trying to CENSOR what the kids are reading?! In between figuring out mind-boggling challenges, the kids will have to band together to get to the bottom of this mystery.
Now it's not just a game--can Mr. Lemoncello find the real defenders of books and champions of libraries? Packed with puzzles, clues, and thrilling surprises, this is a deliciously fun, action-packed sequel to the bestselling Let the games begin! -- Publisher's Review
The Night Gardener follows two abandoned Irish siblings who travel to work as servants at a creepy, crumbling English manor house. But the house and its family are not quite what they seem. Soon the children are confronted by a mysterious spectre and an ancient curse that threatens their very lives. With Auxier’s exquisite command of language, The Night Gardener is a mesmerizing read and a classic in the making.
-- Publisher's Review
Belladonna Johnson can see ghosts. It's a trait she's inherited from her mother's side of the family, like blue eyes or straight hair. And it's a trait she could do without, because what twelve-year-old wants to be caught talking to someone invisible?
It is convenient, though, after Belladonna's parents are killed in a car accident. They can live with her the same as always, watching the same old TV shows in their same old house. Nothing has changed . . . until everything changes.
One night, with no warning, they vanish into thin air—along with every other ghost in the world. It's what some people think ghosts are supposed to do, but Belladonna knows it's all wrong. They may not be living, but they're not supposed to be gone.
With the help of her classmate Steve, a master of sneaking and spying, Belladonna is left to uncover what's become of the spirits and to navigate a whole world her parents have kept well-hidden. If she can't find her way, she'll lose them again—this time for good. -- Publisher's Review
It’s hard for Alex to leave behind his twin, Aaron, a Wanted, but he makes peace with his fate—until he discovers that instead of a “death farm,” what awaits him is a magical place called Artimé. There, Alex and his fellow Unwanteds are encouraged to cultivate their creative abilities and use them magically. Everything Alex has ever known changes before his eyes, and it’s a wondrous transformation.
But it’s a rare, unique occurrence for twins to be divided between Wanted and Unwanted, and as Alex and Aaron’s bond stretches across their separation, a threat arises for the survival of Artimé that will pit brother against brother in an ultimate magical battle. - Publishers Review