This is the information page for BCST 119 - Digital Media Skills. This is a fantastic entry class into the core study of everything we have to offer in Broadcast Electronic Media Arts.
BCST 119 "Digital Media Skills" consists of a series of readings and guided assignments to be done on your own computer online. Weekly readings present:
ONLINE COURSE INFORMATION: This course will open on FRIDAY, January 10, 2014 at 8 am. Login and password information will be sent to student CCSFmail accounts on that day. If you don't know your ccsfmail account, you can find it in your Web4 account information, here. To sign in to Insight click here. For help with Insight, click here.There will be a mandatory orientation meeting in the second week of the semester to introduce the course and answer any questions that you may have. The exact time and date of the meeting is to be determined.
Once the course gets under way, there will be a discussion forum, assignment and a quiz most weeks. This is not a self-paced course! Once the course begins we will release new content each week. A new week will open on Monday morning and will stay open until the next Sunday evening at 11:55p. We encourage you to do the readings and assignments early.
The textbook for this course is available as an electronic download of the Reader to open on your computer, tablet or smartphone. Click here to buy the Course Reader in pdf format.
STUDENT LEARNING OUTCOMES
Upon completion of this course a student will be able to:
A. Demonstrate basic familiarity with software commonly used in audio/video/film/multimedia production.
B. Demonstrate competency in the basic operation of Mac and Windows-based computer operating systems, networks and servers.
C. Demonstrate understanding of the issues and impact of new technology in the audio/video multimedia/television/radio and film industries, including video/audio servers, high definition media (HD), Internet preparation, delivery and distribution.
D. Utilize foundational audio/video/film/multimedia production techniques as applied to creative media projects.
E. Describe the role of industry standard graphics software in regard to bitmap and vector-based graphics systems for the video/film/multimedia production process.
F. Move media, functionality and compatible projects between platforms, software and formats.
G. Analyze principles behind a variety of shared-storage solutions such as RAID, SAN and Internet-based cloud storage.
H. Import and export media files from and to various platforms and software using AIFF, WAV, MOV, AVl FLV and other cross-platform media formats.
I. Summarize and analyze the pros and cons of various lossy and lossless audio and video compression schemes, including JPEG, PNG, MPEG1, MPEG2, MPEG4, WAV and AIFF.
J. Manipulate audio and video media in timeline and programming using menus, tools and keyboard shortcut commands.
K. Analyze different protocols for moving media on the Internet, including bandwidth issues in video/audio streaming.