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The Not So Daily News Show
Located in the CHMS Community Gathering Place.

7th Slide of the Week:

Tech 7 Daily Plan Spring 2020

8th Slide of the Week:

Tech 8 Daily Plan Spring 2020

Flocabulary is an educational software package that creates educational hip-hop songs, videos and additional materials for students.

Week of Code:

Computer Science Education Week is December 3-9! Students learn valuable skills from computer science lessons that go beyond CS, like problem-solving, computational thinking, and more. In class that week, we will work on this activity and will finish with Scratch.

Research Links:

Welcome Parents! Introduction to Technology Education

Student/Parent Oppositional Transition
An explanation to why there is so much tension during this tween time transition.
X Marks the SPOT Video Lecture

This is the Flipped version of Meet the Teacher Night.  If you attended the actual event, you received and explanation of what a flipped classroom is and how it allows students to experience more activities during class time.  This video is your example of flipped learning.  This is my traditional presentation, that you can watch at your leisure, which allowed us the opportunity to have a more interactive Meet the Teacher Night.  Please watch the video, then surf the site.  

Why I use "Flipped or Blended" methods

Welcome to my site!

This year students will be using this site often.  I use a "flipped" or "blended" strategy, which requires the students to watch short videos or do some small assignment prior to entering my classroom.  By doing this, much of my direct instruction can be accomplished outside of the classroom, leaving class time for more hands-on activities.

Also, this year, the school will be running a series of Project Based Learning (PBL) activities. You will hear PBL mentioned frequently. The basic premise is that students will be working through a series of activities, guided by their teachers, but driven by the students' efforts. Each activity has real-world results and will benefit the CHMS or Liverpool community. This is a huge endeavor and will require much work of the students and teachers in order to be successful, which I'm sure we will be.

Due to both of these activity methods, there will be times throughout the year where I will be recording classroom activities.  The videos will be showing the processes being taught, and our involvement in the teaching of those processes to your children. The district has a form you can sign if you'd prefer not to have your child involved in the video segments.

Lastly, I am a National Board Certified teacher and a New York State Master Teacher. These achievements are accomplished through a rigorous series of exercises, tests, and reflections, which in turn yield a higher skill in my craft of teaching.  I share this with you, only to reinforce that I am willing to go the distance to be the best that I can be so that I can help your child be the best that they can be. For your child, this means a better overall learning experience.  

I strongly believe in developing the whole child, not just academically, but all aspects of their lives. I will often tell stories and share important concepts that may cover a multitude of topics. These are meant to build rapport with the students and depth of thought in the students. For more information please watch the video or call me at CHMS.

Thank you for support.

Project Based Learning (PBL):

Project Based Learning (PBL) has been a buzzword for several years now, but the Technology Education curriculum has always been project based. As the originators of PBL, we have spent decades researching and implementing strategies of how to best develop a problem-solving mindset in our students. To get a better understanding of our Technology Education curriculum and activities and how it differs from Integrated Technology (IT), click this link:


To get an overview of the current PBL as it relates to multidisciplinary activities, click this link:


Google Classroom:

Google Classroom is Facebook for the classroom.  We are using this for two way communication as we explore our upcoming activities. All posts should follow school protocol.

Fill in the registration, by typing in your full name (no spaces) and use your school password.  Input the group code given to you by Mr. Kushnir for your class.

Feel free to customize your account so that you're happy with it, then Post a Note.

All posts should follow school protocol.

SnapChat, Instagram, and Twitter:

Instagram and SnapChat are tools which allow teachers to connect with students in a way they are most comfortable, texting/chatting.  If students choose to sign up for these resources to stay connected with Mr. Kushnir's class, they will have access to interesting articles and tidbits related to technology.  (Kushnology)

Grading Policy:

Projects and Activities: 60%
Classwork and Homework: 20%
Tests and Quizzes: 20%

For more details see the Parent section above and Meet the Teacher Night Video.

Contact Information

Stephen Kushnir
NYS Master Teacher
Twitter: @StephenKushnir  Kushnology
Instagram: Kushnology
SnapChat: Kushnology
My SchoolTool link: see below

My Schedule

Block 1 - Planning
Block 2 - Planning
Block 3 - Design and Problem Solving
Block 4 - Design and Problem Solving
Block 5 - AS and Lunch
Block 6 - Design and Problem Solving
Block 7 - Design and Problem Solving
Block 8 - Planning
Block 9 - Design and Problem Solving

Wednesday - 71 min blocks 1-4
Thursday - 71 min blocks 6-9
Monday, Tuesday, and Friday - 40 min blocks 1-9

Technology is...  
  • all the ways human beings modify and utilize the natural world to satisfy their needs and wants.
  • the study of the human-made world.
  • the practical application of a theoretical subject (like science).
  • the application of knowledge and the knowledge of application.

Technology Education teaches...  
  • technology, innovation, design, and engineering.
  • how to solve problems using technology.
  • ways to design, create, manage, and control technology.
  • how technology effects people and, social, political, environmental, and economic systems.
  • a new skill set for designing and interacting with emerging technologies.

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