On Display in the Library
Carcassonne: Star Wars combines the exciting adventures of the Star Wars universe with the gameplay of Carcassonne, with the known rules of the game being simplified through clever changes that bring an entirely new feel to the game.
This is similar to Carcassonne but with Roads replaced with Trading
Routes and claimed by Merchants instead of Robbers, Cities replaced with
Asteroid Fields and claimed by Explorers instead of Knights, and
Cloisters replaced with Planets and claimed by Conquerors instead of
Monks. There is no farming equivalent. Faction symbols (Empire, Rebel
Alliance and Bounty Hunters) provide scoring bonuses regardless of what
faction your Meeples belong to. Majority control is determined by dice
rolling with the highest result rather than the sum determining the
winner, although tiebreaks and defeats still provide some points. A
player receives dice equal to the number of his Meeples involved in the
majority control plus additional ones for using his large Meeple and any
matching Faction symbols but this is always capped at three dice. One
notable change is that Planets can be conquered by placing tiles
adjacent to the Planet tile where the player now has the option of
placing a Meeple on the adjacent Planet tile instead of on the tile he
There is also a four player team variant where it is the two Empire
colors (black/Darth Vader and white/Storm Troopers) versus the two
Rebel Alliance colors (red/Luke Skywalker and green/Yoda). Orange/Boba
Fett is not used.
(images and description from boardgamegeek.com)
Published: 2015 by Hans Im Glück
Carcassonne: Star Wars is part of the Unplug and Play game collection.
Board games are displayed in the Unplug & Play display case between the Main Desk and the elevator. Look for a new game every month!