The Regional Commissioner reserves the right to modify and adjust any aspect of these General Game Formats at any time (without prior approval from the Regional Board of Directors) to suit the needs of the division.
General (applies to all divisions)
Shoes and shin guards are mandatory at all practice and game activities. Shin guards must be under the socks! Do not allow shin guards on top of the socks (or on top of pants) which are exposed. Also, do not allow shin guards to be placed on top of the socks with the socks folded over them. Any of these conditions must be corrected prior to a player joining the practice and/or game.
Soccer shoes are recommended; closed toe tennis shoes are permitted. No open toe shoes are allowed. Make sure cleated shoes do not have a toe cleat (football and baseball cleats with a toe cleat are not permitted). The type and condition of cleated shoes must be inspected for safety before practices and games.
AYSO Soccer Camps Professional Coach and Team Training
AYSO Region 213 has contracted with AYSO Soccer Camps to provide professional training to help coaches provide quality training to their players. As such, all U-7 through U-12 teams will be assigned a day and time when their team will join the AYSO Soccer Camps for a practice session. This AYSO Soccer Camps practice session will replace one of the standard practices for that week (no exceptions!). The AYSO Soccer Camps schedule coordinator will develop and publish the schedule for these training sessions once the standard practice schedules are setup.
Practice Field Etiquette
AYSO Region 213 is blessed with receiving plenty of beautiful fields north of Irvine Center Drive to conduct practices and games. The use of these fields is granted to the Region by the city of Irvine. And, as such, the Region has a permit to use the fields and to ask any other person using the fields to leave for the safety of AYSO players. All coaches should have a copy of the allocation since it serves as our permit. Please do not create a hostile or confrontation with individuals using fields allocated to AYSO Region 213. If these individuals will not leave after your request, then ensure the safety of the kids in your care and contact a city of Irvine ambassador to come deal with them.
Do not, under any circumstances, use any other location (other than the one assigned to you) to conduct practices.
Game Schedules, canceled games and game rescheduling
Games canceled due to weather or other conditions out of the control of the Region might not be rescheduled.
Once posted, games cannot be rescheduled unless the following process is completed:
- The division commissioner will work with the Regional scheduler to find available game times to suggest to coaches. In many cases, the available times are obvious looking at the schedules.
- The division commissioner will get mutual approval (from both coaches) for a specific day, time and field for the rescheduled game. Then,
- The division commissioner (and only the division commissioner) will submit a game reschedule request.
Game reschedule requests submitted less than three days prior to the scheduled game will be rejected.
Coaches and parents are reminded they are not to conduct games outside of the game schedules.
Scoring for the U-9 through U-14 divisions
Scoring for the U-9 through U-14 divisions is based on a 3-point system: 3 Game Points for a win, 1 Game Point for a draw (or tie) and no points for a loss.
Three (3) Game Points are deducted from a team if a coach (or a parent spectator verified to be associated with a player on the team or with the coach) is dismissed by a referee for bad behavior resulting in sanctions against this person levied by the AYSO Region, Area and/or Section.
One (1) Game Point is deducted from a team if a player or substitute is dismissed by a referee for bad behavior resulting in sanctions against this person levied by the AYSO Region, Area and/or Section.
Referee Points System for U-9 through U-12 divisions
To entice more people to step up and volunteer to referee games as their kids get older, AYSO Region 213 has implemented a Referee Points System which impacts a team's standings.
Due to changes in the format for the Fall Season, the Referee Points System has also been modified.
Teams can earn a maximum of 1 Referee Point (RP) per week from doing games as referee or assistant referee.
Each game has a total points value of 2 Referee Points (or "RPs"). The referee (in uniform and signed up in the scheduling system) earns one (1) RP for the team they designate. Each assistant referee earns one-half RP for the team they designate. Ideally, one team supplies the referee while the other team supplies both assistant referees.
No team can earn RPs if there match was canceled because no certified referee registered to conduct the match (and neither team can "make up" the lost RPs by doing additional games in a subsequent weekend).
Additional RPs can be earned through referee certifications in the current season:
- A volunteer who becomes a certified Basic Referee by taking a class between August 1 and the before the last game of the Regular Season earns one (1) RP for the team they designate. Note: A U-8 Official who upgrades their certification to Basic Referee only earns one (1) RP for the team they designate.
- A volunteer who upgrades the Referee certification (from Basic Referee to Intermediate Referee, Intermediate Referee to Advanced Referee or Advanced Referee to National Referee) between August 1 and before the last game of the Regular Season earns three (3) RPs for the team they designate.
All RPs must be reported by the referee or assistant referee to the Referee Points Administrator no later than 5 PM on the Sunday following the Saturday game.
No RPs are earned for doing games not assigned to AYSO Region 213.
Tie-breaking Rules for Standings in the U-9 through U-12 divisions
If three or more teams are tied in the standings with the same number of Total Points (the sum of Game Points and Referee Points), then progress through the tie-breaking conditions until one team is eliminated. Then, return to the start and progress through the tie-breaking conditions until another team is eliminated. Continue through this sequence until a winner is determined.
Pre-season games are not considered for any tie-break conditions.
- Most Game Points. If one team has fewer Game Points than the other team(s), then they have lost the first tie-break condition.
- Head-to-head results. The following example demonstrates when head-to-head cannot determine a clear winner: Team 1 beats Team 2, Team 2 beats Team 3 & Team 3 beats Team 1 = no clear winner (the scores are not taken into consideration).
- Least Goals Scored Against. The team with the greatest number of goals scored against the team is eliminated from consideration.
- Goal differential (maximum of 3 goal differential per game). To eliminate the temptation for a team to run up the score, a maximum of a three (3) goal differential per game will be used to determine if a team can be eliminated from consideration.
- Most Goals Scored For (maximum of 3 goals per game). To eliminate the temptation for a team to run up the score, a maximum of a three (3) goals per game will be used to determine if a team can be eliminated from consideration.
- Regional Commissioner. If teams are still tied when they reach this tie-break condition, then the Regional Commissioner will determine the best option for deciding the winner. The options the Regional Commissioner may decide to use to determine a winner include: kicks from the penalty mark, a coin toss and/or a review of the entire season (Inter-Regional games, Pre-season games and Regular Season games may be taken into consideration).
General Playoff Match Overtime Guidelines
The following guidelines summarize the procedures for determining a winner if a match must have a winner.
Playoff matches are played according to the standard Regional guidelines. Except, most playoff matches cannot end in a draw (or tie) -- they must have a winner. If a playoff match requires a winner and is still a draw at the end of regulation time, then here are guidelines for the referee to follow to determine a winner:
- If, in the opinion of the referee (or as directed by the Regional Commissioner), the conditions do not permit the overtime periods to be played, then go straight to Kicks from the Penalty Mark to determine the match winner.
- The teams will participate in two overtime periods of the following format:
- A coin toss will be held before the first overtime period. The winner of the coin toss selects the direction they want to attack and wins the kickoff to start the second overtime period. And, the other team wins the kickoff to start the first overtime period.
- The overtime periods shall be of the following length:
- Under-9 and Under-10: Two 5-minute overtime periods.
- Under-12: Two 7-minute overtime periods.
- Under-14: Two 9-minute overtime periods.
- No "Golden Goal" where a Golden Goal is the first goal to be scored. The teams will play the entire length of both overtime periods including any time the referee may add to compensate for lost time due to time wasting, injuries or for any other appropriate - in the opinion of the referee - reason .
- All players who are not injured and have not been sent off (for misconduct) must participate in one of the overtime periods. The coach will make sure the substitutes from the first overtime period are the first to be placed on the field for the second overtime period.
- If, at the end of both overtime periods, the game is still a draw, then the winner will be determined by Kicks from the Penalty Mark (KFTPM). KFTPM will be conducted in accordance with the FIFA Laws of the Game as modified by AYSO with the following Regional modifications:
- All of a team's players - except for those that are injured or sent off for misconduct - are allowed to participate in the KFTPM.
- Injured and sent-off players must remain off the field. All other players participating in the KFTPM must be on the field.
- The coach and one assistant coach shall also be on the field with the players.
- The coaches and players shall be in or next to the center circle.
- The coach shall identify the goal keeper(s) and shall place the players (excluding the goal keepers) in kicking order.
- If the KFTPM continue beyond the first five (5) players, then all players on the team (including the goal keepers) shall participate in the KFTPM before a player who has already taken a kick in the KFTPM can participate again.
- The referee shall select the goal to use for KFTPM. The referee shall also make sure the penalty mark is clearly identified.
- A winner of a new coin toss shall decide if they want to kick first or last.
- Spectator technical area and behavior:
- Coaches are responsible for the behavior of their respective spectators.
- Spectators, Coaches and Players shall not make any distracting noises or use any noise makers during the taking of the kicks. If, in the opinion of the referee, a significant distraction by a spectator or coach had an impact on the outcome of a kick, then the referee may award another KFTPM (without regard to the outcome of the kick) and shall immediately dismiss the offending spectator or coach from the field (KFTPM shall not resume until the dismissed spectator and/or coach can no longer witness the KFTPM). Players who make a distracting noise which, in the opinion of the referee, had an impact on the outcome of a kick shall be cautioned in accordance with the Laws of the Game for unsporting behavior (keeping in mind that a second caution will result in a send-off).
- Spectators - including photographers - shall be outside of the field, along the touchlines and 18-yards or more from the goal line.
- The referee, with assistance from the assistant referees, shall make sure no individual walks behind the goal during the taking of KFTPM.
Good Sportsmanship Program
Details to be determined.
The following contain a general indication of changes made to this page.
||Summary of changes made
||Add Revision History Table
Added General Playoff guidelines to address what happens if games end in a tie.