Call for Papers

Special Sessions

2-nd International Conference on

Entertainment Robotics (ICER)

The 2nd International Conference on Entertainment Robotics (ICER) is to be held a under theĀ auspiciousĀ of FIRA RoboWorld Congress 2010. It is aiming to bring together the international community of researchers and practitioners to discuss and review the latest advancements and future directions in the area of entertainment robotics - thereby including all scientific activities in the fields of MiroSot, SimuroSot and RoboSot or similar systems.

The conference will review and discuss major advances in science and technology regarding entertainment robotics. Hence, the conference welcomes original, peer reviewed papers and contributions describing innovations and advances in entertainment robotic from researchers, practitioners and students. Particular emphasis will be given to new applications and developments in the area of building autonomous robots and real-world robot soccer systems including - but not limited to - modeling, control, decision making, and integration.

We look forward to receive your original, unpublished paper submission in all areas of entertainment robotics. Mjor topics of interest include, but are not limited to:
  • Dynamic modeling for robot and entertainment system
  • Intelligent control
  • Artificial intelligence for entertainment robotics
  • Adaptive control Systems for mobile robots
  • Mechatronics and embedded systems for robotics
  • Machine Vision
  • Multimodal sensor fusion and machine vision
  • Map building, path planning and navigation
  • Machine Learning, reasoning, decision making and autonomy
  • Multi agent systems
  • Robot entertainment systems
  • Interaction and collaboration between robots, humans and environments
  • System integration and application in entertainment robotics
  • Soccer game strategy
  • Robot Soccer Systems like MiroSot, SimuroSot, RoboSot or similar categories
  • Intelligent, CI-based Software solutions (Fuzzy Logic, Genetic Algorithm, Neural Networks)
  • Hardware architectures and development tools