Scope & Sequence


In the 2015-16 Year, the ESU 5 Leaders of Technology invested significant time in creating a rough draft Scope & Sequence for Technology Integration in K-12 Education. 

Based off the ISTE Standards (HERE) - The ESU 5 Scope & Sequence is intended to be a collaborative endeavor. 

For Standards 1-4, click on any of the cells to view connections to core curricular standards (i.e., math, English & science), as well as specific integration ideas. PLEASE add your ideas as well!

Standard 5 = Digital Citizenship. ESU 5 recommends the Common Sense Education Scope and Sequence (HERE).

Standard 6 = Technology Operations & Concepts. This will tend to be more device specific. However, please view our recommendations.

I = IntroduceIntroduction to the standard
D = DevelopStudents can accomplish standard with a lot of teacher help
M = MasterStudents can accomplish standard with a little teacher help
A = ApplyStudents can accomplish standard independently
1.0Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
K123456789101112
1.1Apply existing knowledge to generate new ideas, products, or processesIDMA
1.2Create original works as a means of personal or group expressionIDMA
1.3Use models and simulations to explore complex systems and issuesIDMA
1.4Identify trends and forecast possibilitiesIDMA
2.0Communication and Collaboration
Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
K123456789101112
2.1Interact, collaborate, and publish with peers, experts, or others using a variety of digital media. (i.e. blogs, twitter, google docs)IDMA
2.2Communicate information and ideas effectively to multiple audiences using a variety of media and formatsIDMA
2.3Develop cultural understanding and global awareness by engaging with learners of other culturesIDMA
2.4Participate in a cooperative learning project in an online learning community to solve real world problems.IDMA
3.0Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information.
K123456789101112
3.1Plan strategies to guide inquiry IDMA
3.2Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and mediaIDMA
3.3Evaluate and select information sources and digital tools based on appropriateness to specific tasks.IDMA
3.4Process data and report resultsIDMA
4.0Critical Thinking, Problem Solving and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources
K123456789101112
4.1Identify and define authentic problems and significant questions for investigationIDMA
4.2Plan and manage activities to develop a solution or complete a projectIDMA
4.3Collect and analyze data to identify solutions and/or make informed decisionsIDMA
4.4Use multiple processes and diverse perspectives to explore alternative solutionsIDMA
5.0Digital Citizenship
Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Click here for a link to Common Sense Media Lessons
K123456789101112
5.1Internet Safety--Students explore how the Internet offers an amazing way to collaborate with others worldwide, while staying safe through employing strategies such as distinguishing between inappropriate contact and positive connections.DDDDDDDMMMAAA
5.2Privacy & Security--Students learn strategies for managing their online information and keeping it secure from online risks such as identity thieves and phishing. They learn how to create strong passwords, how to avoid scams and schemes, and how to analyze privacy policies. DDDDDDDMMMAAA
5.3Relationships and Communication--Students reflect on how they can use intrapersonal and interpersonal skills to build and strengthen positive online communication and communities. They delve into the concept of digital citizenship and digital ethics, and they reflect on their online interactions DDDDDDDMMMAAA
5.4Cyberbullying and Digital Drama--Students learn what to do if they are involved in a cyberbullying situation. They explore the roles people play and how individual actions — both negative and positive — can impact their friends and broader communities. Students are encouraged to take the active role of upstander and build positive, supportive online communities. IDDDDDDMMMAAA
5.5Digital Footprint and Reputation--Students learn to protect their own privacy and respect others’ privacy. Our digital world is permanent, and with each post, students are building a digital footprint. By encouraging students to self-reflect before they self-reveal, they will consider how what they share online can impact themselves and others. IDDDDDDMMMAAA
5.6Self-Image and Identity--These lessons are designed to help students explore their own digital lives, focusing on their online versus their offline identity. Students learn the benefits and risks of presenting themselves through different personas and the effects on their sense of self, their reputation, and their relationships. IDDDDDDMMMAAA
5.7Information Literacy--Information literacy includes the ability to identify, find, evaluate, and use information effectively. From effective search strategies to evaluation techniques, students learn how to evaluate the quality, credibility, and validity of websites, and give proper credit.IDDDDDDMMMAAA
5.8Creative Credit and Copyright--Living in a “copy/paste” culture, students need to reflect on their responsibilities and rights as creators in the online spaces where they consume, create, and share information. From addressing plagiarism to piracy, students learn about copyright and fair use.IDDDDDDMMMAAA
6.0Technology Operations and Concepts 
Students demonstrate a sound understanding of technology concepts, systems, and operations.
K123456789101112
6.1Understand and use technology systems
6.1.1Power on & off, and log into available deviceDDMMMMAAAAAAA
6.1.2Identify and use pointing device to manipulate shapes, icons, click on URLs, check boxes and use the scroll bar and open applications and documents.DDDMMMMMAAAAA
6.1.3Demonstrates responsible use and care of device.DDMMMAAAAAAAA
6.1.4File management - saving documentsDDDDDMMMMAAAA
6.1.5Keyboarding - linkDDDDDDMMMAAAA
6.1.6Independently operate peripheral equipment (projectors, blue tooth, cameras, etc.)DDDDDDMMMAAAA
6.1.7Connect to appropriate and available wi-fi networksDDDMMMAAAA
6.1.8Identify and use a variety of storage media.DDDDDMMMMAAAA
6.2Select and use applications effectively and productively
6.2.1Use a word processing application to write, edit, print and save simple assignments.DDDDDMMMMAAAA
6.2.2Use menus/toolbar functions to format, edit, and print a documentDDDDDMMMMAAAA
6.2.3Highlight text, copy and paste textDDDDDMMMMAAAA
6.2.4Copy and paste images within the document and from outside sources Insert and size a graphic in a documentDDDMMMMAAAA
6.2.5Proofread and edit writing using appropriate resources
(e.g., dictionary, spell checker, grammar, and thesaurus).
DDDMMMMAAAA
6.2.6Demonstrate use of intermediate features in word processing application (e.g., tabs, indents, headers and footers, end notes, bullet and numbering, tables).DDDMMMAAAA
6.2.7Apply advanced formatting and page layout features when
appropriate (e.g., columns, templates, and styles) to
improve the appearance of documents and materials.
DDDMMMAAAA
6.2.8Use the Comment function in Review for peer editing of documentsDDMMAAAA
6.2.9Use the Track Changes feature in Review for peer editing of documentsDDMMAAAA
6.2.10Demonstrate an understanding of the spreadsheet as a tool to record, organize and graph information.DDDDMMMAAAAAA
6.2.11Identify and explain terms and concepts related to spreadsheets (i.e. cell, column, row, values, labels, chart graph)DDDDMMMAAAAAA
6.2.12Enter/edit data in spreadsheets and perform calculations using formulasDDDDMMAAAA
6.2.13Use mathematical symbols e.g. + add, ‐ minus, *multiply, /divide, ^ exponentsDDDDMMAAAA
6.2.14Use spreadsheets and other applications to make predictions, solve problems and draw conclusions.DDDDMMAAAA
6.2.15Use spreadsheets to calculate, graph, organize, and present data in a variety of real-word settings and choose the most appropriate type to represent given dataDDDDMMAAAA
6.2.16Enter formulas and functions; use the auto-fill feature in a spreadsheet application.DDDDMMAAAA
6.2.17Use functions of a spreadsheet application (e.g., sort, filter, find).DDDMMAAAA
6.2.18Use various number formats (e.g. scientific notations, percentages, exponents) as appropriateDDMMAAAA
6.2.19Use advanced formatting features of a spreadsheet application (e.g., reposition columns and rows, add and name worksheets).DDMMAAAA
6.2.20Differentiate between formulas with absolute and relative cell references.DDMMAA
6.2.21Use multiple sheets within a workbook, and create links among worksheets to solve problems.DDMMAA
6.2.22Import and export data between spreadsheets and other applications.DDMMAA
6.2.23Create, edit and format text on a slideDDMMAA
6.2.24Create a series of slides and organize them to present research or convey an ideaDDDDMMAAAA
6.2.25Copy and paste or import graphics; change their size and position on a slideDDDDMMAAAA
6.2.26Use painting and drawing tools/ applications to create and edit workDDDDDMMAAAAAA
6.2.27Watch online videos and use play, pause, rewind and forward buttons while taking notesDDDDDMMAAAAAA
6.2.28Create presentations for a variety of audiences and purposes with use of appropriate transitions and animations to add interest.DDDDMMAAAA
6.2.29Use a variety of technology tools (e.g., dictionary, thesaurus, grammar checker, calculator/graphing calculator) to maximize the accuracy of work.DDDDMMAAAA
6.2.30Make strategic use of digital media to enhance understandingDDDDMMAAAA
6.2.31Use painting and drawing tools/ applications to create and edit workDDDMMMMAAAAAA
6.2.32Use note‐taking skills while viewing online videos and using the play, pause, rewind and stop buttons.DDDDMMAAAA
6.2.33Independently use appropriate technology tools (e.g., graphic organizer, audio, visual) to define problems and propose hypotheses.DDDDMMAAAA
6.3Troubleshoot systems and applications
6.3.1Identify successful troubleshooting strategies for minor hardware and software issues/problems (e.g., “frozen screen”).DDDDDMMMMAAAA
6.3.2Know when to seek support.DDDDDMMMMAAAA
6.4Transfer current knowledge to learning of new technologies
6.4.1Students apply what they know of one technology to intuitively utilize other technologiesDDDDDMMMMAAAA