COMMUNICATION TECHNOLOGY (Photography and Video Production)
Students use industry standard software for creative digital image manipulation of digital photographs and digital video footage. Students develop their own ideas and follow them through to the final production and presentation of their work.
Students completing the Communication Technology program may choose to make direct entry into careers or continue to study at post secondary institutions such as the University of Alberta, NAIT, Grant MacEwan University College and The Alberta College of Art to name a few.
Please Note: The University of Alberta and Grant MacEwan University College have approved Communication Technology 30 as a Fine Arts subject (Group B) to be used for admission to those programs that accept Fine Arts courses. Students who complete Communication Technology 10 and 20 would be eligible to take Communication Technology 30.
Communication Technology 10
This course introduces students to the areas of graphic design, screen printing, digital video production, digital photography and desktop publishing. Activities include printing a T-shirt, taking and mounting photographs, digitally manipulating photographs and producing a video. Students maintain a portfolio of their work.
Communication Technology 20
3 and 5 Credits
Prerequisite: 50%+ is required in at least 3 modules in Communication Technology 10
This intermediate course builds upon skills learned in Communication Technology 10. In digital video, students storyboard, shoot and edit videos that may be entered in local film festivals. In photography, students further develop their knowledge of composition and technical aspects of photography. Student’s photographs are frequently used in the school’s yearbook. PhotoShop is used to manipulate
photographs and create multi-layered projects. Adobe InDesign is used for desktop publishing projects. A two-colour t-shirt project is printed in the Screen Printing unit. Students maintain a portfolio of their work.
Communication Technology 30
3 and 5 Credits
Prerequisite: 50% + is required in at least 3 modules in Communication Technology 20
This advanced Communication Technology course allows for opportunities to further refine skills in graphic design, digital photography and digital video production. Adobe PhotoShop and InDesign software are used to create a wide variety of projects to industry standards. Senior students are strongly encouraged to submit their video projects to local film festivals. Student photographs are frequently used in the school’s yearbook and students are encouraged to enter their photographs in contests. Post-secondary opportunities in the field of Communication Technology are discussed. Students maintain a portfolio of their work. Communication Technology 30 (5 credits) may be used as an admission subject to university and college faculties that accept a fine art option.
Computing science helps to develop problem solving and programming skills. Possibilities exist to explore programs related to productivity, gaming, web development apps and robotics. The knowledge and skills learned from studying computing science prepare students for a variety of careers.
Computing Science 30 is recognized by many post-secondary institutions (University of Alberta, University of Calgary, University of Lethbridge, MacEwan University) as part of the Group C course list requirements for admission. This means that Computing Science 30 may be used instead of, or in combination with, Biology 30, Physics 30, Chemistry 30, etc. for some programs.
Computing Science 10
Computing Science 20
Prerequisite: Computing Science 10
This course builds upon foundational programming concepts by focusing on procedural programming and data structures. These concepts allow the design of larger programs and more efficient management of data. Web development skills may continue to be pursued with the possibility of transitioning web skills to mobile app development. More advanced gaming techniques are available through the study of GML (GameMaker Language).
Computing Science 30
Prerequisite: Computing Science 20
Object oriented programming is a major area of focus in this course along with a study of search and sort algorithms that help manage large amounts of data. Students are also given the opportunity to pursue their interests through two open-ended projects. These projects could include game or web/app development, exploring the use of a graphical user interface, file input/output or any program related to productivity, education, entertainment, art, etc..
The Construction Technology strand is designed to provide an opportunity to develop knowledge, skills and attitudes relative to the design and construction of wood products. Students are provided with a broad base of relevant theory and practice that builds daily living and career specific skills. Successful completion of modules in this strand are intended to provide students with the skills and experience required for entry-level employment or for further post-secondary education. Skills as a carpenter are valuable for personal use or in preparations for a variety of careers.
Note: Students are required to supply their own measuring tapes and purchase materials necessary to complete their projects. Various supplies are available through the school
Construction Technology 10
This course will be of interest to students who would like to learn to work with wood as a building material. Skill development in the use of hand and power tools is stressed. This level instructs students in general safety, hand tools, portable power tools, set-up and operation of woodworking machines and in the design, layout and construction of wood projects.
Construction Technology 20
Prerequisite: 50% in required modules in
Construction Technology 10
This level builds on the previous skills taught in Level 1 with a focus on furniture and cabinet making. Students increase their skills in general safety, the use of hand tools and portable power tools, set-up and operation of woodworking machines, identification and use of solid wood, sanding and finishing techniques, the application of wood stains and finishes and the construction of furniture and cabinetry.
Construction Technology 30
Prerequisite: 50% in required modules in
Construction Technology 20
This course is designed to provide students with an in-depth study of advanced furniture making and finishing. In conjunction with the instructor, students will choose their own projects.
The courses in the Cosmetology program provide students with the opportunity to learn the theory and practical skills required in the Hairstyling profession. Students learn how to provide service in the care of the human body and methods of enhancing appearance. All Students will start at an introductory level course earning 5 credits. Once completing the introductory level, students have the option of ‘exploring’ more hairstyling courses by enrolling in Exploration 20, and then Exploration 30, which will introduce students to basic haircutting and hair colouring practices.
Cosmetology 10 is a general interest course which involves the learning of the basic techniques of hair styling – braiding, finger waving, blow drying, roller-sets and curl ironing techniques. Other areas of interest to students are skin care (facials), personal grooming practices, and hair and scalp care. This class consists of practical experience and applied theory.
EXPLORATION ROUTE GRADE 11
Prerequisite: 50% in required modules in Cosmetology 10.
This course consists of both practical and applied theory. Courses consist of haircutting, longhair design, hairstyling techniques, and hair and scalp care treatments.
Advanced Cosmetology 30
Prerequisite: 50% in required modules in Cosmetology 20.
The main content of this course will be temporary, semi-permanent and permanent hair coloring services on clients as well as haircutting on clients. This course applies what was learned in the courses of Intermediate Cosmetology 20. Students will also perform services involving hair and scalp care, and permanent waving.
Design Studies can be defined as the language of industry, technology and engineering. A large part of the course involves technical drawing and drafting. It helps in the communication of creative ideas and in the development of designs and inventions. These courses are designed to make the student proficient in using technical language, developing creative solutions, abstract thinking, problem-solving and proper work habits.
Students who are planning to go into any technical or engineering programs at a post-secondary level would profit by taking some of these courses. Students who are planning to go into the job market after graduating school, would find the design studies professions very attractive.
Design Studies 10
The general objective of this course in Design Studies is to provide students with exploratory experiences that sample various kinds of drawings used within the industry. The activities will enable the student to make an informed decision about further studies in Design Studies. Computer Aided Design (CAD) is also introduced at this level.
Design Studies 20
Prerequisite: Design Studies 10
This is an introduction to Architectural Drawings dealing with design, materials, building standards and working drawings as they pertain to simple residential buildings. Students will design their own set of house plans and will be introduced to basic rendering/presentation software. Revit and Impression (Autodesk software) are introduced at this level.
This course concentrates on the various concepts and techniques involved in the preparation of final drawings using a CAD program. Students will be introduced to a Computer Numerical Controlled (CNC) router and a 3D printer to manufacture prototype models. Inventor (Autodesk Software) and MasterCam will be introduced at this level.
Design Studies 30
Design Studies 20
This second course in Architectural Drawing has an emphasis on design. This course is an introduction to multi-unit buildings and residential 3D drawings. The architectural drawings in CAD deal with material, building standards, details and preliminary working drawings. 3D designs using Revit and 3D Max will be the focus of this course.
The second course in Industrial Design will provide an advanced experience in CAD. Mechanical prototyping and design will be the focus. Inventor and MasterCam software will be used at this level. Re-engineering of projects is an integral part of this level.
Robotics is a dynamic, practical, and hands-on course that focuses on robot building and design. Using computer aided software (Autodesk Inventor) and Virtual Robot programming, students will learn basic engineering skills as they solve authentic problems in the field of electrical, mechanical and structural engineering.
FABRICATION/ WELDING STUDIES
Do you like to work with your hands building things? Would you like to be in high demand with the potential to earn an above average income? Then learn how to weld! Skilled welders work in a wide variety of industries. Welding is also a valuable asset as you move into other related careers. Welding is also for the aspiring hobbyist or the artist who wants to explore the possibilities of what welding and metalworking can become for them personally. Regardless of your motivation for wanting to weld and work with metal, this program is designed to provide the fundamental skills needed to practice this craft safely and efficiently.
Note: All of these courses will encompass safety procedures for the appropriate equipment/processes. Also note that a high emphasis will be placed on demonstration of skills through active participation in this course.
Fabrication & Welding 10
This will be an introductory, yet extensive, course that will offer the students exposure to theoretical knowledge and allow them to safely try their hand at operating many of the major pieces of equipment within our shop. The course is set up for those interested in the trade, as well as those simply exploring this as an option.
Fabrication and Welding 20
Prerequisite: Fabrication & Welding 10
This course will give the student the opportunity to develop and demonstrate skills beyond those learned in Fabrication & Welding 10. This course includes print reading and theory will be applied in the rest of the modules. The majority of the time in this course will be placed on the practical aspects of skill acquisition. Students must be highly motivated to learn and participate in a high-energy and enthusiastic shop setting. This course will include customer service and approved personal projects
Fabrication and Welding 30
Prerequisite: Fabrication and Welding 20
This course will build upon the skills set in Fabrication and Welding 20. In addition, the students will acquire more in-depth knowledge of the process of welding and fabrication according to the industry standards. Students will learn these industry standards through the application of skills relating to customer service. Students will be actively involved in customer service projects as well as approved personal projects.
Fashion Studies involves the study of clothing and textiles within the fashion industry, life skills and personal creativity. This course is focused on sewing techniques to produce garments and accessories. Students can choose from the following emphasis: Design, Production or Costuming.
Fashion Studies 10, 20 and 30 are also offered in the morning before the regular timetable begins. If you are having problems fitting fashion in to your timetable, why not join us at 8 am. Students can work at all levels of Fashion Studies to design and create beautiful, one of a kind garments.
Fashion Studies 10
Have you always wanted to design and construct unique one of a kind garments and accessories? This course gives students hands-on experience in producing and constructing clothing and accessories. Students will have an opportunity to make skirts, yoga pants, bags and a top or dress.
Fashion Studies 20
3 or 5 Credits
Prerequisite: 50% in required modules in Fashion Studies 10
Fashion Studies 20 is an intermediate level course. Emphasis will be placed on more complex production skills as well as flat pattern drafting and creating your own style of clothing. We will investigate specialty fabrics, quilting and pattern design.
Fashion Studies 30
3 or 5 Credits
Prerequisite: 50% in required modules in Fashion Studies 20
Fashion Studies 30 is an advanced level course with emphasis placed on more complex production skills including tailoring, couturier techniques and specialty fabrics.
Want to be the envy of the school? Enrol in Foods early and experience the joy of learning how to bake delicious recipes in a class with your peers. Expand your culinary baking talents that stretch your knowledge and taste buds from basics to gourmet delights. Your friends will beg you to share.
Food is one of our most basic personal needs. This course will help you develop an interest in foods and an awareness of its nutritional importance. Whether your emphasis is to acquire valuable life skills or to pursue a career in the food service industry this course should interest and inspire you. Emphasis will be placed on basic kitchen skills, management of resources, safe and sanitary food handling practices and nutrition.
3 or 5 Credits
Prerequisite: 50% in Food Basics in Food Studies 10
Students will study the more advanced techniques of food preparation in this course. Emphasis will be placed on nutrition, preparation and presentation, management and social and cultural influences.
Prerequisite: 50% in Food Basics in Foods Studies 10
Students will learn concepts and principles of advanced preparation techniques. Emphasis is placed on preparation and presentation of food. Catering is done for some school related
MARKETING AND MANAGEMENT
Marketing and Management 10 - 20
Includes principles of marketing, retail marketing strategies, visual merchandising and advertising basics.
Upon successful completion of this program, students will be well prepared to be a competent consumer or enter the automotive industry. Starting jobs in this industry lead to a career as a mechanic, parts person, sales person or position in management. Many small and large automotive related businesses were started with someone with an interest in cars and an entrepreneurial spirit. Interested in a career like engineering? Here is a program that will provide hands-on experience for professionals who design systems that are durable, effective and even repairable!
This is a program that provides real world skills for everyone with plans for the future.
These practical courses include a wide range of activities and repair concepts providing an introduction to the terms and knowledge that you need in the shop. The classroom and shop work lays a foundation of knowledge and experience important to vehicle owners and those preparing for more challenging automotive technology tasks and knowledge. Practical work may include shop cars and customer work maintenance. Completing this course provides a good understanding of how a vehicle works. The 5 credit course allows FULL completion of the prerequisites needed to continue into Mechanics 20 and beyond.
Prerequisite: 50% in at least 3 modules in Mechanics 10
(Mec. 1015, Mec. 1020, Mec. 1100)
This course covers the maintenance, diagnosis and repair of front ends and other related systems. After learning about steering and suspension, the students will learn about power assist systems, wheel alignments and braking. This hands-on course engages students in a wide range of customer service work.
Prerequisite: Successful completion of required Mechanics 10 and 20 modules.
This advanced level course covers engine support systems, engine diagnosis, removal, teardown and repair operations. Unit repair as well as customer service work are a major component of this course.
CULINARY SKILL CENTRE
Year 1 - 10 Credits
Year 2 - 10 Credits
Harry Ainlay's Culinary Arts Skill Centre program is centered around hands on sensory learning in groups; a multi-activity cooking lab of demonstrations and practice in an industrial kitchen. The curriculum set out by Alberta Education, in association with Alberta Apprenticeship and Industry Training, allows students to complete the first period apprenticeship cook exam after the two years of technical training.
The first year apprenticeship status* is granted after two semesters in the Culinary Arts Program which aligns nicely to begin the second year apprenticeship as a cook in industry, or go straight into the two year diploma program at NAIT(with preferred admission). In this way, students from an early grade can find relevance in the production and joy of food they are studying, as they are encouraged to explore how such skills can be utilized in their career preparation.
Students within Edmonton Public Schools are eligible to attend the Harry Ainlay’s Skill Centre Culinary Program while still registered at your attendance area school. Contact your current high school’s administration to make timetable arrangements or contact Harry Ainlay at 780-413-2700 for more information regarding the Skill Centre Culinary Program.