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4. Credits



qCraft was programmed by Daniel Ratcliffe, with art, website design and community management by Play Habit.

qCraft was initially conceived and designed by, and is supported through a partnership of:

TeacherGaming

TeacherGaming was founded in 2011 by an international group of educators and programmers looking to reinvent how digital games are used in the classroom. Their mission is to identify engaging and impactful games and repurpose them to create compelling educational experiences. TeacherGaming's flagship product is MinecraftEdu, a school-ready remix of Minecraft.

-Line Media

E-Line Media is a publisher of game-based learning products and services that engage, educate and empower, helping to prepare youth for lives and careers in the 21st Century. E-Line partners with foundations, researchers and government to develop and publish products and services that tap into the natural passions of youth and seamlessly cross formal and informal learning environments.

Institute for Quantum Information and Matter

The Institute for Quantum Information and Matter (IQIM) at Caltech is a Physics Frontiers Center supported by the National Science Foundation and the Gordon and Betty Moore Foundation IQIM researchers study physical systems in which the weirdness of the quantum world becomes manifest on macroscopic scales. Our research programs span quantum information science, quantum condensed matter physics, quantum optics, and the quantum mechanics of mechanical systems.

Caltech

Caltech is a world-renowned science and engineering research and education institution, where extraordinary faculty and students translate big ideas into big discoveries.

Google

Beyond our deep interest in encouraging students’ passions for science, technology, engineering, and math (STEM), we’re particularly excited about the possibilities of quantum computing. Working with NASA, Google created the Quantum Artificial Intelligence Lab to explore quantum computing's potential