Background Story: Jhansi and Samson discover Rodney stealing sprites. Rodney decides that he does not need the League of Mechanics, and goes rogue.
Journey to Factory 7
Design Beat: Introduction to the type of games available in Gamestar Mechanic (Adventure, Platforming, Action, Puzzle/Experimental
Story: Addison travels to Factory 7 to become a Game Mechanic and is on the Airship playing games.
Mission Name
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Design Beat
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Rewards
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Type
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Naviron Adventure
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Play a Naviron Adventure Game
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Naviron Scout

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Play
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Altair Journey
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Play an Altair Platforming Game
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Altair Jumper
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Play
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Acheron Gauntlet
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Play an Acheron Action Game
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Acheron Marksman

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Play
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Karakuri Mindbender
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Play a Karakuri Experimental Game
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Karakuri Chaser
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Play
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Elevator Emergency
Design Beat: Introduction to longer, more complex games in Gamestar Mechanic, as well as introducing the concept that games can be edited.
Story: Addison’s elevator malfunctions, supposedly due to a mysterious character named the Rogue. Jhansi, a League Mechanic, enlists Addison’s help.
Misson Name
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Design Beat
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Rewards
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Type
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Naviron Elevator
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Introduce more complex games with multiple rules/goals
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Point
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Play
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Naviron Elevator EDIT
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Introduce the idea that games can be edited directly
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Bonus Point
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Play
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Bonus: Elevator Elevation
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Challenging Platformer
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Train Tracks 2 Background
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Bonus Play
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Samson's League of Mechanics
Design Beat: Teaching some of the Elements of Game Design (Goals, Space, Rules) as well as the first missions that require the player to edit games themselves.
Story: Addison is recruited by Jhansi and must learn the basics of a Game Mechanic, first by fixing the security systems that were sabotaged by the Rogue.
Mission Name
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Design Beat
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Rewards
|
Type
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Security System Goals
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Teach the concept of Goals
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Score Keeper, Frag Counter

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Play
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Goal Repair
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Instruct use of move tool as well as basics of editor and repairing games
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White Block, Black Block Appearance

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Repair
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Security System Space
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Teach the concept of Space
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Orange Block Appearance

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Play
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Space Repair
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Instruct use of delete tool as well as allow players to edit Space
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Red Block Appearance
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Repair
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Security System Rules
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Teach the concept of Rules
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Health Meter
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Play
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Rule Repair
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Instruct use of wrench tool on system sprites as well as editing Rules
|
Timer
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Repair
|
Bonus: Timer Dash |
Finding the most optimal path
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Green Fog Background
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Bonus Play
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Bonus: Safe Spots
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Avoiding enemies through safe spots
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Orange Flare Background
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Bonus Play |
Gaining Perspective
Design Beat: Introduces Platforming games to the player and how it is a different perspective than Top-Down Games. Also brings in the idea of gravity.
Story: Addison is introduced to the Perspective Theater 3000, where Jhansi teaches him about perspective.
Mission Name
|
Design Beat
|
Rewards
|
Type
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Perspective Theater
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Show the differences between the two perspectives (top-down and platformer)
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Grass Block, Dirt Block

|
Play
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Is it the Shoes?
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Instruct use of level settings, specifically editing gravity
|
League Jumper

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Repair
|
Component Theater
|
Teach the concept of Components
|
League Pacer
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Play
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Raining Pacers?
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Instruct use of Sprite Tray and adding sprites to a game
|
Cloud Block
|
Repair
|
Bonus: Top-Down?
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Changing a Top-Down game to a Platforming game
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League Pouncer
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Bonus Repair
|
Bonus: Platforming?
|
Changing a Platforming game to a Top-Down game
|
League Marksman
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Bonus Repair
|
The Balance Room
Design Beat: The player is taught the idea of balance in a game and different ways to make a game easier or harder. They are also given the chance to publish their own game from scratch and are given their Publishing License after completion.
Story: Samson decides Addison is worthy and takes him to the Balance Room to learn about balancing games. Addison is finally recognized as a League Mechanic and is given a Workshop.
Mission Name
|
Design Beat
|
Reward
|
Type
|
Walk and Chew Gum
|
Balancing Goals
|
League Sniper

|
Play
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Harmony of Health and Time
|
Balancing Rules
|
Dark Blue Block

|
Play
|
Stabilized Space
|
Balancing Space
|
League of Mechanics Soundtrack
|
Play
|
Crazed Marching
|
Instruct use of wrench tool on sprites as well as balancing settings
|
Blue Block

|
Repair
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Clean Slate
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Instruct how to publish, as well as give an opportunity to make a game from scratch
|
Gold Block, Publishing License

|
Build
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Bonus: A Real Hero
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Play a well-balanced, complete game
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Beautiful Day Background

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Bonus Play
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Coming soon: the breakdown of missions for the Premium Quests.
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