More Lessons

This section includes over 50 lessons in game design to use with your class.  We recommend that you first complete the five Getting Started Lessons before moving on to these more detailed lessons. 

In this section, Sample Sequences provide a guide to lessons that you can use to work with your class in a specific curricular area: Game Design, Art and Storytelling, or STEM topics.

Lessons on Game Design include many lessons that focus in on elements of game design: Rules, Space, Mechanics, Goals, and Challenge.

Game Design with Core Curriculum Subjects include lessons that integrate game design with topics more generally found in core curriculum areas.

Challenge Cards provide jumping off points for students to create games. 

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