Lesson 8: Core Mechanics and Parameters

Core mechanics refer to the action of play in a game. These patterns result from the interaction between sprites. Parameters are the rules that define the behavior of sprites and are explored in the following lessons, “Inventing Mechanics,” “Finding Games in Mechanics,” Understanding Health and Speed,” “Enemy Health, Speed, Damage,” “Understanding Enemy Movement,” “Parameter Rules and Sprite Behavior,” and “Advanced Enemies.”

Big Ideas

A game’s core mechanic is the action of play: the activity players do over and over again in the game, like jumping, collecting, flying, or shooting.

The qualities of the game space make certain core mechanics more effective than others.

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