There are some new devices being released and this week we thought we would take a look at all the major gaming platforms to discuss their effective use in the classroom. All of these devices have positives when it comes to gaming, but not all of them would be a great purchase for their learning value. We would love to hear your comments concerning the wide range of topics we discuss in the week’s EdGamer Podcast.
Apple in Education
The new iPad: A video-game changer?
GameStop now selling Android tablets for gamers
Dead or alive? PC gaming generates a record $18.6 billion in 2011
Mac Games on STEAM
Developing Games for Xbox, Windows (PC/Tablet), Web, and Windows Phone
Xbox 360 + Kinect
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