About The Horizon Report 2012
The NMC Horizon Report > 2012 K-12 Edition identifies mobile devices & apps and tablet computing as technologies expected to enter mainstream use in the first horizon of one year or less. Game-based learning and personal learning environments are seen in the second horizon of two to three years; and augmented reality and natural user interfaces emerged in the third horizon of four to five years. The research and analysis contained in the report will help inform K-12 educators' technology strategies over the next five years.
ECHS Rocks with Technology > Choose Your Own Adventure > Redefining Technology with Instruction (RTI) >