Games with this mechanic involve all players taking their turns simultaneously. In Escape: Curse of the Temple, players are playing with a CD soundtrack. This soundtrack plays for 10 minutes exactly. When the music stops, the game ends. That means that everything the players do needs to happen within those 10 minutes. Players don't have time to decide where to go next or take time with breaks. The game takes place in a set amount of time that matches the real world requirements.