News - term 1

Animated Gifs

posted 13 Apr 2016, 19:10 by peter thompson   [ updated 13 Apr 2016, 19:13 ]

  • Today we are going to make animated gifs using: and Pixlr editor. Your job is to be as creative as you can when making your gif. Here is some inspiration for you:
  • Gifmaker not only makes gifs but also allows you to split them. Here is a before and after image I made. Click on them to see the animated version:

Bug fountain and Barrier game

posted 11 Apr 2016, 13:02 by peter thompson

  • Today we are going to use Snap! to make a bug fountain and then we will make a barrier game. Attached to this post is a starting program for the bug fountain. You will also find it on the studentread drive. Import it into Snap! to get started.
  • We will make the barrier game from scratch.

Click Dragon

posted 5 Apr 2016, 12:56 by peter thompson

Tasks for today

  1. Watch Click video.
  2. Create using Snap! 
Last class we made a clickball type game using Snap! I have attached by version to this post. You can download it then import it into Snap! if you have not got a game. Today we will look at making our own blocks.

Student websites

posted 31 Mar 2016, 16:45 by peter thompson   [ updated 31 Mar 2016, 16:45 ]

  1. We didn't quite get the website task to work folks. Here is a link to a document that has some links in it: Student websites. It has pointed out to me a few things about your skills at using emails and sharing Google Docs. So, we will have a practice at doing these things.
  2. We will continue with Snap! as most of you seem to be able to handle the technicalities of using it and managing an account - famous last words.

Link to your Work website and click the sprite game

posted 30 Mar 2016, 13:01 by peter thompson   [ updated 30 Mar 2016, 18:10 ]

Send me a link to your Thimble project work website

The end of term is approaching. I need to have evidence of your work so I can give you a grade. I want you to email me a link to your work website you made using Mozilla Thimble. We will tidy up any issues today. Here is my version: My DGT9 work
My emal address is:

If we have time we will continue with Snap!

Click the Sprite Game

I think last time we started making a program that cloned a sprite. If not we will do so today. We can develop this into a game where the player gets points when they click on a sprite. The game runs for 20 seconds.

Here is the code that belongs to the sprite. Note that score is a variable that has to be created.

Here is the code that belongs to the stage. Note that time left is a variable that has to be created.

Snap! account and continue with your own maze game

posted 22 Mar 2016, 12:00 by peter thompson

Today we are going to:
  1. Create a Snap! account so we can save our work in the cloud.
  2. Continue with our maze games. Attached to this post is my one. The kitten has to get to the dog. When it does it meows, goes back to its starting point and its movement speed is increased. A screenshot is below:

Maze game

posted 20 Mar 2016, 14:45 by peter thompson

Last class we used Snap! to make a maze game. If you did not get your program to work you can import mine. It is attached to the last post and is called blue maze game.xml
Once you have imported it modify it. For example change the maze colour.

We will make a simple click the ball (or other type of sprite) game next.

Snap maze game

posted 16 Mar 2016, 16:37 by peter thompson   [ updated 16 Mar 2016, 16:45 ]

Blue Maze Game

Attached to this post is a page that shows how to make a maze game. The maze image is also attached. Use it as a background for the stage. If all else fails use the XML file that is also attached to this post.

Quote for the day

posted 14 Mar 2016, 20:31 by peter thompson   [ updated 14 Mar 2016, 20:34 ]

Quote for the day

Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity.

-- George S. Patton

Finish styling work site

posted 14 Mar 2016, 12:17 by peter thompson   [ updated 14 Mar 2016, 12:19 ]

Finish styling work site

Today we will:
  1. Finish styling your work website. Remember to put links to your Album Cover research and evaluation documents.
  2. Start learning programming principles with Snap! (it is similar to Scratch).

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