Hero's Journey & Multiple Scenes

In this project we will create an animation that has multiple stages. It's easy to create buttons that show at a point and will transition the viewer to another stage. Think of them as chapter markers in a movie.

Code Snippet for Next Scene:

/* Click to Go to Scene and Play

Clicking on the specified symbol instance plays the movie from the specified scene and frame.

Instructions:

1. Replace "Scene 3" with the name of the scene you would like play.

2. Replace 1 with the frame number you would like the movie to play from in the specified scene.

*/
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToScene);
function fl_ClickToGoToScene(event:MouseEvent):void
{
 MovieClip(this.root).gotoAndPlay(1, "Scene 3");
}
/* Click to Go to Next Scene and Play
Clicking on the specified symbol instance moves the playhead to the next scene in the timeline and continues playback in that scene.
*/
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToNextScene_2);
function fl_ClickToGoToNextScene_2(event:MouseEvent):void
{
 MovieClip(this.root).nextScene();
}