Path Animation

Now that we've looked at collisions and passive colliders, we will work with animation in a path. Our animations thus far have been based on gravity/throttle and not on our own keyframing the placement of an object. We will also think about ease as it relates to animation. We worked with Easing with the Morning Drive in Flash, but haven't considered it in 3D. This lesson will explore the basics of keyframing and animation using paths.

LINK: Path Animation > Introduction
Garrison Reid,
Nov 4, 2014, 10:41 AM