Lua <http://www.lua.org> is a scripting language with an unusually high power to size ratio. I've been programming in Lua since December 2010. All code on this page is made available under the zlib/libpng license <http://www.opensource.org/licenses/Zlib>. printable is a module for working with printable tables, i.e. tables that can be converted to readable text by using the standard library function tostring. It achieves its functionality by exploiting the __tostring and __index metamethods. Its primary purpose is not to serialize tables — that can better be done as described on <http://lua-users.org/wiki/TableSerialization — but to carry the information on how to display table contents inside the table itself. vilua is a modification of Steve Donovan's ILua interactive interpreter with graphics capabilities implemented as a Löve game. You've got ILua running in a terminal and Löve in a graphics window. luatango is a package of routines for the multiple subset sum problem, including applications to the solution of Sudoku and Kakuro problems. Part of the code is in C. luatango-src contains the source in Anansi and Pandoc; you don't need it, it's just here as a demo. |
Lua
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38k | v. 1 | 29 Aug 2012, 02:06 | Dirk Laurie | ||
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117k | v. 1 | 24 Jan 2012, 11:43 | Dirk Laurie | ||
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Examples of the use of printable.lua. | 1k | v. 3 | 7 Nov 2011, 12:09 | Dirk Laurie | |
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A module for printable tables. | 9k | v. 2 | 8 Nov 2011, 01:18 | Dirk Laurie | |
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11k | v. 1 | 20 Nov 2011, 13:44 | Dirk Laurie |