The Mobile Learning Environment (MoLE) project is a multinational technology research project sponsored by the U.S military as part of its Coalition Warfare Program.The goal of the project is to leverage global telecommunications infrastructure and mobile devices to facilitate the sharing of knowledge and resources between partners. The mobile learning capability designed for use by medical or public health personnel responding to a humanitarian crisis or natural disaster. Mobile learning tools and techniques will offer responders a range of learning experiences and tools to help improve productivity on the job. Additional information is available here: http://www.mole-project.net
The initial Merrill Lynch pilot, entitled GoLearn, involved offering three mandated courses both via MLU (Merrill Lynch University) and via the BlackBerry in 2007. Merrill Lynch is now a part of Bank of America.
Standards for delivery on the BlackBerry were established in design, technology, security and privacy. The goals of the pilot included proving the access, usage and the effectiveness of learning delivered via the BlackBerry to the global population. Additionally they sought to:
Over a seven-week period, the learning materials were wirelessly pushed to over 2,100 investment bankers and select support staff.
The outcomes exceeded the goals. Higher scores were obtained in half the time. Bankers who completed the training did so in 54 less minutes and tested higher on the final assessment tests than the remainder of the firm. Mobile users also completed their training twenty days earlier than those who trained via MLU.
170 employees responded to a survey indicating:
With this successful pilot, Merrill Lynch moved into the next phase with additional training topics such as onboarding for new hires, ethical decision-making, performance management, market abuse, and sexual harassment. Additional information on this initiative is available here.
The MoLeNET initiative funded and supported 104 projects involving approximately 40,000 learners and over 7,000 staff, in the 3 years 2007/08, 2008/09 and 2009/10. In 2010 MoLeNET-2 report "Modernising education and training: Mobilising technology for learning" was released.
MoLeNET was a unique collaborative approach to introducing and supporting mobile learning in education and training via supported, shared-cost mobile learning projects. The LSN MoLeNET Support and Evaluation programme provided technical and pedagogic advice and support, materials development, continuing professional development, mentoring, facilitation of peer-to-peer support, networking and resource sharing, research and evaluation.
BLOOM (or Bite-sized Learning Opportunities on Mobile Devices) is a project funded by the eTEN office which is designed to bridge the digital divide within the EU passenger transport and logistics sector. In 2008 the project addressed adult basic skills shortages and lifelong learning and demonstrated the potential of m-learning in addressing this need. One of the participating groups targeted taxi drivers in the Liverpool city region. Case study information is available here.
In January 2009, Carly Shuler, an Industry Fellow at the Joan Ganz Cooney Center, extracted from interviews with mobile learning experts as well as current research and industry trends to illustrate how mobile devices might be more broadly used for learning. Examining more than 25 handheld learning products and research projects in the U.S. and abroad, Shuler highlighted early evidence of how these devices can help revolutionize teaching and learning. Pockets of Potential also outlines mobile market trends and innovations, as well as key opportunities, such as mobile's ability to reach underserved populations and provide personalized learning experiences.
Project K-Nect is designed to create a supplemental resource for secondary at-risk students to focus on increasing their math skills through a common and popular technology – mobile smartphones. Ninth graders in several public schools in the State of North Carolina received smartphones to access supplemental math content aligned with their teachers’ lesson plans and course objectives. Students communicate and collaborate with each other and access tutors outside of the school day to help them master math skills and knowledge. The smartphones and service are free of charge to the students and their schools due to a grant provided by Qualcomm, as part of its Wireless Reach™ initiative.