pixel-art, 3d modelling w/ pixel art texturing, animation, art-direction, mentorship
Hi! My name is Valerii Kim. Every day I work on pixel-art related projects and have been doing so for more than a decade. I have extensive experience in a wide range of projects, some of which you may have heard of, like Katana Zero or Kingdom Death. I have a personal project that achieved commercial success, with total sales exceeding $1,000,000.
Mentorship had 2 successful cases, sharing deep knowledge and understanding of pixel art, bringigng younger Artists to a professional level in a short time.
You can contact me through links below or through my e-mail: venusianb@gmail.com
4 years ago I started developing my skills with 3d models. At this moment I am capable of working with low-mid poly characters, props, environments and vegetation. I do work only pixel art or pixelated textures and materials. I can work with both stylized and semi-realistic art-styles.
in a period of 2020-2021 I have created "Legendary" - minecraft resource pack for marketplace and curse. Total sales for it exceeded 1 000 000$. It was based on experience me creating previous RP - Tojk. I made both of them completely alone, from textures to marketing materials and trailers. Every pack is a significant challenge, an insane amount of work, around 3000 textures and over 150 models. I have made two of them.
I'm proud of how the Legendary turned out. I wanted to deliver best pixel art graphics and artstyle possible for the bedrock edition users, where there are limitations literally for everything. it had complete support for java edition so anyone can try it for free on pc. For the mod support I made complete retexture for better nether and farmers delight, which added around one thousand textures more and hundreds of environmental models.
In a Solar Flame project I did an art-direction and assets, and ui. My goal was to search for the best artstyle possible. Its theme was russian folklore.
Soulwars is my personal passion project I started in 2020. Right now, I am working in a team of me and my friend and engineer Anatolii on a first-person game project. Tons of materials have been created over years of the project's existence, along with the slow development of its deep and complicated lore.
portfolio page is updated at 08.2024
You can contact me through links at the top of this page or through my e-mail: venusianb@gmail.com