Zigorat StuffIn order to boost the move towards the RoboCup main goal, and speed up the AI research we decided to release parts of our source code for the public RoboCup simulation community, so that participants in this great field of AI won't waste their time to write codes for the very low-level aspects of the research, like connecting to the simulator. The codes are from our implementations which participated in several occasions/ The code is written in C++ but it doesn't use professional and hard-to-check-out codes to make the review hard. It's structure is ordered and smooth, and is heavily documented. The README file in the base code has documented most useful things for the start. The main idea for releasing the base code, was to simplify and boost the move to AI aspects, to use the time normally wasted in implementing the low-levels, for implementing the ideas of learning and machine learning procedures. We hope that this could be the beginnings of a fast start for community.
Date added: Saturday, June 30th, 2007 Date added: Wednesday, October 1st, 2008
Date added: Sunday, February 8th, 2009 Date updated: Monday, February 16th, 2009 Date added: Friday February 20th, 2009 Data added: Monday March 30th, 2009 (Development Snapshot - Not Fully Functional) Date Added: Tuesday, October 24th, 2008 Simulator StuffIn order to use soccer simulator you need to have these softwares installed and ready to use:
A Useful tip to install:The only valid page to instruct how to install the simulator, is its wiki |
