Homepage of Dr. Xiaomao Wu

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Email: wu.xiaomao at gmail.com

Our team is looking for a pipeline/tools engineer. If you want to work with the talented team to push CryEngine to the film industry please drop me an email or apply directly on Crytek's website.


I'm Senior Engineer at Crytek Frankfurt HQ on CryEngine Sandbox for Cinema, and Associate Editor of ACM Computer in Entertainment.

Before I joined Crytek, I worked at INRIA as a postdoc researcher on natural inverse kinematics, motion compression as well as real-time model reconstruction from 2D image slices, during April 2007 to March 2009. .

I received my Ph. D from the Department of Computer Science & Engineering of Shanghai Jiao Tong University on Jan. 6, 2007.

During Oct. 8 2006 to Mar. 8 2007, I worked in the AEC (formerly BSD) group of Autodesk Inc.. Mainly focused on developing Autodesk Architecture Desktop.

I was a research intern in the Internet Graphics Group of Microsoft Research Asia from Jun. 10, 2005 to Feb. 17, 2006.

Locations of visitors to this page

Previsous news:

2008 impact factors of CG journals updated. Jul. 03, 2009

 

I joined Crytek Frankfurt Studio as a R&D animation programmer. Apr. 03, 2009


Our paper Motion Compression using Principal Geodesics Analysis has been accepted to Eurographics 2009 and got the best paper award. Nov. 25, 2008


Updated Journal Impact Factors (2007), 8/4/2008 

Two posters will be presented at the 2008 ACM SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation.

Uploaded the motion watermarking paper accepted by Computers & Graphics (Elsevier), 4/21/2008

Added the software page 4/4/2008

Updated the Impact factor of Computer-graphics journals in 2006.




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