About _VirtualPlates
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Nameplates are hard to look at. They fill your screen and make an absolute mess when you're fighting lots of mobs. _VirtualPlates gives them depth, so they fit into the game world instead of covering it.

A heap of default nameplates…

…Transformed into something usable!
Details
This has little configuration, and should work with most other nameplate skinning mods such as Aloft, TidyPlates, and caelNameplates. In patch 3.3, you might prefer to turn on “Allow Overlapping Unit Nameplates” in Interface Options > Names > Unit Nameplates so nameplates won't bump into each other. The sample screenshots were taken with this new feature enabled.
Options
_VirtualPlates' options can be found in the Interface Options > _VirtualPlates menu.
- Nameplate Scale Limits:
- Minimum Scale: Limits how small nameplates can shrink to. Values can range from 0 (meaning disabled) to 1 (meaning plates won't get smaller than their default size). For example, a value of 0.5 would keep plates from shrinking beyond half their original size.
- Limit maximum scale: When enabled, this prevents nameplates from getting too big when they get close to your camera.
- Maximum Scale: Similar to the “Minimum Scale” slider, but this value controls how many times larger than the default size a nameplate can grow to.
- Scale Factor: When nameplates are this many yards from the screen, they'll be normal sized. Larger distances mean larger nameplates.
- Change scale factor with camera zoom: Lets nameplates get larger when you zoom your camera out. When this is enabled, the “Scale Factor” slider controls the scale factor used in first-person perspective. As you zoom out, the scale factor will grow towards the second slider, described below.
- Scale Factor When Zoomed Out: The scale factor to use when the camera is 50 yards from your character. The further zoomed out you go, the closer the scale factor comes to this value.
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