--- Games I developed ---


 

SurViral requires you to SURVIVE being a small computer virus. Infect everything you can, and ultimately reach the critical section, that is, your goal. Antivirus is searching for you, and it will destroy you in 10 seconds. Spread the virus to fool it and continue to your goal.

It is more a prototype, as it only features 2 levels... quite a proof of concept and really no more...

A quite incomplete game made for EGP March - 10 seconds.

I like the idea but didn't have too much spare time to get on it... Maybe will expand it if anybody else than me me likes it.

Platforms: Windows only

Status:
Finished (Quite feature incomplete...)

Finish Date: 01/04/2010


 
A short game made inspired by Experimental Gameplay Project monthly theme "100 Things". Keep your tree same from crazy / angry monkeys! They want to destroy all your branches. You don't want them to, so when the hang from them, shake them and send them back to the jungle depths!

Platforms: Windows only

Status:
Finished

Finish Date: 28/01/2010


 The second game I made. A 2-level demo of a physics platformer. You control a drop of water and your job is to collect others and save them from desperation... It is not too long as it is only a demo.
Inspired mainly by "Gish" and by "I-fluid".
Try it out!

Platforms: Windows only

Status:
Finished

Finish Date: 08/01/2010


 
 The first game I made. Remake of the classic tetris everyone knows. A technical experience for me and introduction to the game programming and development.

Platforms: Windows only

Status: Finished

Finish Date: 30/07/2009