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IndieLib crossplatform project

posted 21 Feb 2011 10:14 by Miguel Angel Quiñones
If you don't know, I use IndieLib for my graphics and input handling in my games. I extended a bit, improved small elements, and I collaborate with the community (but it is quite dead by now...). One of my long-goals this year, is to try to port one of my games to the iOS platform. This thing, amongst other, requires porting IndieLib to iOS (and by extension to OpenGL ES).

So yes, I created a project SVN in google code where I will be submiting my changes and code to create that. Feel invited to collaborate if you want.