Mods - or Maps - are the packages the TripleA engine uses to generate a certain game. For simplicity, they are mostly just called "Maps", since that fits well for almost all Mods, except the somewhat less popular Tic-Tac-Toe maybe...
Map-Screenshots are available in the slideshow of the Main-page. They are also provided when using the the "Download Maps" function!
(few-clicks-installation instructions inside)
(easy installation instructions inside)
About the Maps Provided Here
A few Maps are included with the TripleA download. A couple of the best and most popular Mods have to be downloaded and installed though.
There are a great lot of Maps around, but only a few are played regularly. Sometimes, less is more. All maps listed at this site here are high quality maps only, chosen for fulfilling the following holy criteria:
good balance
high replay value
pleasant and practical map design
good unit composition
good documentation.
high replay value
pleasant and practical map design
good unit composition
good documentation.
If you made a map that might stand up to the high demands mentioned above, and want it added here, make sure to bundle it as a neat package, ready for installation under TripleA 1.2.x.0, add a screenshot in PNG or JPG Format, and Contact me. There is also a new "Untested Quality Maps" section now, loosening the restrictions a bit.
Also contact me for mistakes in or suggestions about the maps provided here.
Beginners Guide: 1. Download TripleA ==> 2. How to Start a Game ==> 3. How to Install Additional Maps
The attachment is the file TripleA uses for the automatic Downloads. I provide it here for people interested in making a repository on their own. Contact me to add a new repository to the Links here.