Welcome to my writing portfolio. My name is Tom Jubert, and I'm an award-nominated narrative designer. My recently released games include AAAs like Driver: San Francisco and Binary Domain, but I'm probably best known for directing and producing narrative on all three entries in the critically acclaimed Penumbra series. I was shortlisted for Best Video Game Script at the Writers' Guild Awards 2008, featured as one-to-watch in Develop's "30 Under 30", and have been interviewed in renowned industry publications like Gamespot, Develop and Rock, Paper, Shotgun. I'm represented professionally by Sidelines, the UK's most exclusive games writers' agency. Fancy discussing a project, asking about games writing in general, or just having a natter? Why not get in touch? Press "One of the defining characteristics of point-and-click adventure games is their ability to tell a great story, and Deep Silver’s latest game, Lost Horizon, is no exception. Great characters and writing." Gamezebo, 27th September 2010 You can find a collection of the latest reviews of my work here. I was interviewed recently in Moveiscope magazine, discussing the relationship between the mediums. Recently I have mostly been... Boring Stuff Site last updated: 30th April 2012 Some other ways to keep up with my movements are Twitter, LinkedIn, Formspring and via my blog. I work according to the contractual and rates guidelines set out by the British Writers' Guild of Great Britain. Precise rates are relative to circumstances. 'Fear not! I will inspire you all by charging blindly on!' - Minsc, Baldur's Gate, 1998 |

