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Magic

-White Magic-
Cure I (Heil)
Cure II (Replenish)
Cure III (Medicate)
Life I (Revive)
Life II (Restore)
Dispel I (cures poison, burn, freeze, etc. dosnt cure curse or zombie)
Dispel II (cures any status ailment, other than pig/toad/mini)
Holy (Divine Wrath)
Float (use on ally to have "float" status)
Transfigure (cures pig/toad/mini/kitten)
Portal (Flees battle/Goes to previous room)
Exit (leaves cave/dungeon)
Puppy Love (Makes Ally "puppy" status)



-Black Magic-
Gravity (pulls down all levitating/flying enemies and allies) (damages)
Gravity II (pulls down all levitating/flying enemies and allies) (damages)
Gravity III (pulls down all levitating/flying enemies and allies) (damages)
Slash I (non- elemental)
Slash II (non-elemental)
Slash III (non-elemental)
Fire I (Fireball)
Fire II (Fire Cannon)
Fire III (Pillar of Fire)
Ice I (Blizzard)
Ice II (Ice Tomb)
Ice III (Glacier)
Quake I (Tremor)
Quake II (Epicenter)
Quake III (After-Shock)
Water I (Flood)
Water II (Tsunami)
Water III (Cyclone)
Shadow I (Darkness)
Shadow II (Pitch Black)
Shadow III (Blinding Darkness)
Lightning I (shock)
Lightning II (bolt)
Lightning III (Lightning Strike)
Drain (Ivy Prison)
Death
Meteor (Heaven Wrath)
Osmosis (Magic Drain)
Mini-Me (Makes enemy "mini" status)
Curse (Makes enemy "curse" status)
Toad (Makes enemy "toad" status)
Pig (Makes enemy "pig" status)
Virus (Makes enemy "zombie" status)
Mute (Makes enemy "mute" status)
Sleep  (causes "sleep" status)



-Stat Magic-
OverDrive (Haste)
Stupor (Slow)
Mirror (Reflect)
Twin Strike (Double hit)
focus (Meditate)
Scan (reconaissance)
Stop (Stops enemy's time gauge)



-Special Magic-
*note* Special Magic cannot ever be learned, it must be found through scrolls that can only be located through intricate and tedious secrets, left throughout the game. some are found in the secret gates/silver palace/etc.

Final Fire (Incinerate) Gate 2
Final Ice (Total Zero) Gate 3
Final Quake (Fissure) Gate 5
Final Shadow (Black Hole) Gate 7
Final Cure (Perfect Life) Gate 1
Final Lightning (Electric Storm) Gate 4
Final Water (Thule Submerge) Gate 6
Deux Machina (Perfect Death) Side Quest
FAIL! (fail) Side Quest

-Summons-

(See Summon Page)
Subpages (2): Magic List Summons
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Matthew Marshall,
Sep 2, 2009 6:00 PM

Comments

Daniel Gump - Sep 3, 2009 8:41 PM

White - purity-type stuff, like heals, cures, etc.
Black - dark-type stuff, like elementals

Daniel Gump - Sep 5, 2009 8:25 AM

Some of those magic names are fillers. Feel free to change them.

Daniel Gump - Sep 5, 2009 5:01 PM

I'm going to start working on some of the battle engine this weekend. I will include some magic effects.

Daniel Gump - Sep 5, 2009 9:12 PM

This list is looking great!

Daniel Gump - Sep 6, 2009 5:01 AM

Should characters automatically learn magics after achieving certain levels or earn them by completing certain milestones in the storyline?

Daniel Gump - Sep 6, 2009 7:20 AM

I found that Google Sites can do sortable lists. I've started by putting several of the magics under a list. Let me know what you think!

Matthew Marshall - Sep 7, 2009 12:51 PM

hey hull: ive added a bunch of magic, i didnt know if u wanted me to add some to the magic list or not. comment.

Matthew Marshall - Sep 7, 2009 12:54 PM

i have an idea for a tmj exclusive magic. it turns an enemy or ally into a kitten. When in kitten form, ememies or allies cannot attack the kitten (cuz its too adorable) i have a funny scenario for the first fight with loki...hehehe. if u have kitten status, he will cast death and kill u automatically, since hes so freakin evil. but, other than him, nobody can hurt you with anything. oh, and it wears off like toad, etc. i think it would be funny (hey! im gonna be kitten so loki cant hurt me cuz im too adorable) DEATH (oh....crap!) hehehe. but, if its too dumb, i can delete it.

Matthew Marshall - Sep 7, 2009 3:10 PM

if u want, i can translate all magic into the ancient norse language, with the dictionary i found (its on the language and runes page)

Matthew Marshall - Sep 22, 2009 4:28 PM

can i move things to the list???

Victor Lucas - Feb 24, 2012 11:45 AM

Would Limit Breaks fit here?