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I was thinking about the magic system and also of FF7. In ff7 there is a limit guage that fills up when you recieve or dish out damage. After the gauage is filled you use a limit break attack, which is a much stronger version of attack. Your limit breaks get stronger over time, and you can acquire new limit break attacks. Each character usually has their own set of limit breaks. I was wondering if this system could be incorperated into TMJ. It is a very useful tool in some games, and it looks really cool =P
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