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posted Dec 2, 2009 11:05 AM by Matthew Marshall   [ updated Dec 4, 2009 11:13 AM ]
uploaded my "attempt" at making it look like night. just decreasing brightness looks goofy, and i tinkered with it but it looks like fail.
also, when you have the chance, look at the uploads of bryn outlines. Theyre located on an earlier post that was never looked at.
 
 
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Matthew Marshall,
Dec 4, 2009 11:09 AM

Comments

Daniel Gump - Dec 3, 2009 8:02 PM

Bryn will be night time for the first sequence (Ardren and the cave) and day time for the rest.

Matthew Marshall - Dec 4, 2009 10:51 AM

is there some kind of javascripting that makes everything darker when it needs to be? or will every sprite and background need to be darkened then added? in any case, I just darkened elite's village tileset and it looks like night-ish.

Daniel Gump - Dec 5, 2009 6:03 AM

The tileset looks very washed out. I'll see what I can do, but I believe Elite was planning on drawing a nighttime version. Traditionally, RPGs will give a dark blue tint to nighttime scenes and a yellow glow to windows and cracks in door frames. The contrast will still be high between colors so that sprites don't clash.

Matthew Marshall - Dec 6, 2009 12:55 PM

yes. im no good at altering tilesets or anything. i can imagine it, but I dont know how to utilize the tools of photoshop to make the image change that way :/