Since the advancement system hasn't been completed yet, these characters are going to start out as level 2. As time goes on, I will likely add additional characters, and will show the characters that are created at higher levels. I may also show them with advancements between sessions at some points (These will be denoted with level and session numbers). I hope that this works as a reasonably valuable resource for anybody who wants to play games using this system.
Work on the characters will resume after the weekend, after the initial refinements are done to the base classes. This will allow for the best in what will be available in this alpha version, and will reduce the amount of work that will be needed for changes to the characters once alpha 2 is nearing its completion.
Character 1, an aspiring alchemist
| Level |
Description |
| 1 |
Starting Points: 65
Character Dice: D20
Action Dice: 1d2
HP: 10
Alchemy Points: 10
Total Advancement Points: 0
Stat Points: 1
Feat Points: 1
Stats: (total of 45 points)
Charisma - d2 (5 points)
Intelligence - d4 + 1 (10 points)
Senses - d2 (5 points)
Spirit - d6 + 1 (15 points)
Dexterity - d2 (5 points)
Constitution - d0 (0 points)
Strength - d2 (5 points)
Flaws: (total of -5 points)
Directionally Challenged - (2 points)
Pollen Allergy - (3 points)
Advantages: (total of 25 points)
Well To Do (15 points)
Mind for Matter (7 points)
Ambidextrous (3 points)
Feats:
Quick Draw, level 1 feat
Skills: (18 points)
Knowledge (13 ranks)
Alchemy (8 ranks)
Transmutation Circles (5 ranks)
Alchemical Theory (3 ranks)
Chemistry (3 ranks)
Physics (2 ranks)
Alchemy(1 rank)
|
| 2 |
Starting Points: 65
Character Dice: D20
Action Dice: 1d2
HP: 18
Total Advancement Points: 72
Stat Points: 2
Feat Points: 2
Stats: (total of 45 points) 1 point available
Charisma - d2 (5 points)
Intelligence - d4 + 1 (10 points)
Senses - d2 (5 points)
Spirit - d6 + 1 (15 points)
Dexterity - d2 (5 points)
Constitution - d0 (0 points)
Strength - d2 (5 points)
Flaws: (total of -2 points)
Directionally Challenged - (2 points)
Advantages: (total of 22 points)
Well To Do (15 points)
Mind for Matter (7 points)
Feats: 1 point available
Quick Draw, level 1 feat
Skills: (40 points)
Knowledge (18 ranks)
Alchemy (8 ranks)
Transmutation Circles (5 ranks)
Alchemical Theory (6 ranks) 3
Chemistry (6 ranks) 3
Physics (4 ranks) 2 points
Engineering (3 ranks) 3 points
Math (4 ranks) 4 points
Alchemy(1 rank, 3 points)
Climb (1 rank) 1
Diplomacy (3 ranks) 3
Bluff (3 ranks) 3
Photography (2 ranks) 2 Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them
|
| 3 |
Starting Points: 65
Available Spending Points: 0
Level Breakdown:
Student: 1, 2
Alchemist: 3
Character Dice: D20
Action Dice: 2d2
HP: 18
Alchemy Points: 18
Total Advancement Points: 144
Stat Points: 3
Feat Points: 3
Stats: (total of 45 points) 1 point available
Charisma - d2 (5 points)
Intelligence - d4 + 1 (10 points)
Senses - d2 (5 points)
Spirit - d6 + 1 (15 points)
Dexterity - d2 (5 points)
Constitution - d0 (0 points)
Strength - d2 (5 points)
Flaws: (total of -2 points)
Directionally Challenged - (2 points)
Advantages: (total of 22 points)
Well To Do (15 points)
Mind for Matter (7 points)
Feats: 2 points available
Quick Draw, level 1 feat
Skills: (60 points) (20 were spent at the point of reaching this level)
Knowledge (18 ranks)
Alchemy (8 ranks)
Transmutation Circles (5 ranks)
Alchemical Theory (6 ranks)
Chemistry (6 ranks)
Physics (4 ranks)
Engineering (6 ranks) 3 points
Math (4 ranks)
Alchemy(4 ranks, 3 points per rank) 9 points
Climb (1 rank)
Diplomacy (4 ranks) 1 point
Bluff (3 ranks)
Photography (2 ranks)
Fighting Western Martial Arts Style (1 rank, 4 points per rank) 4 points
Engineering (1 rank, 3 points per rank) 3 points
Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them
+1 bonus to alchemy
|
3.5
|
Starting Points: 65
Available Spending Points: 0
Level Breakdown:
Student: 1, 2
Alchemist: 3
Character Dice: D20
Action Dice: 2d2
HP: 18
Alchemy Points: 18
Advancement Points: 150
Stat Points: 3
Feat Points: 3
Stats: (total of 45 points) 1 point available
Charisma - d2 (5 points)
Intelligence - d4 + 1 (10 points)
Senses - d2 (5 points)
Spirit - d6 + 1 (15 points)
Dexterity - d2 (5 points)
Constitution - d0 (0 points)
Strength - d2 (5 points)
Flaws: (total of -2 points)
Directionally Challenged - (2 points)
Advantages: (total of 22 points)
Well To Do (15 points)
Mind for Matter (7 points)
Feats: 2 points available
Quick Draw, level 1 feat
Skills: (60 points) (20 were spent at the point of reaching this level)
Knowledge (18 ranks)
Alchemy (8 ranks)
Transmutation Circles (5 ranks)
Alchemical Theory (6 ranks)
Chemistry (6 ranks)
Physics (4 ranks)
Engineering (6 ranks)
Math (4 ranks)
Alchemy(5 ranks, 3 points per rank) 3 points
Climb (1 rank)
Diplomacy (6 ranks) 2 points
Bluff (4 ranks) 1 point
Photography (2 ranks)
Fighting Western Martial Arts Style (1 rank, 4 points per rank) 4 points
Engineering (1 rank, 3 points per rank) 3 points
Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them +1 bonus to alchemy
|
Character 2: wishes to be a doctor
| Level |
Description |
| 1 | Starting Points: 65
Character Dice: D20
Action Dice: 1d2
HP: 10
Total Advancement Points: 0
Stat Points: 1
Feat Points: 1
Stats: (total of 45 points)
Charisma - d2 (5 points)
Intelligence - d6 + 1 (15 points)
Senses - d2 (5 points)
Spirit - d0 (0 points)
Dexterity - d6 + 1 (15 points)
Constitution - d2 (5 points)
Strength - d0 (0 points)
Flaws: (total of -15 points)
Soft Fist - (10 Points) Non-Alchemical Type - (5 points)
Advantages: (total of 30 points)
Well To Do (15 points) Healing Touch (15 points)
Feats:
Poly Glot, level 1 feat
Skills: (18 points)
Knowledge 9 points Anatomy (3 ranks) 3 points Ancient Languages (3 ranks) 3 points Law (3 ranks) 3 points
Diplomacy (3 ranks) 3 points First Aid (6 ranks) 6 points Bonuses:
| | 2 | Starting Points: 65
Character Dice: D20
Action Dice: 1d2
HP: 16
Total Advancement Points: 72
Stat Points: 2
Feat Points: 2
Stats: (total of 45 points)
Charisma - d2 (5 points)
Intelligence - d6 + 1 (15 points)
Senses - d2 (5 points)
Spirit - d0 (0 points)
Dexterity - d6 + 1 (15 points)
Constitution - d2 (5 points)
Strength - d0 (0 points)
Flaws: (total of -15 points)
Soft Fist - (10 Points) Non-Alchemical Type - (5 points)
Advantages: (total of 30 points)
Well To Do (15 points) Healing Touch (15 points)
Feats:
Poly Glot, level 1 feat
Skills: (40 points)22 points
Knowledge 12 points Anatomy (6 ranks) 3 points Ancient Languages (3 ranks) Chemistry (3 ranks) 3 points Law (3 ranks) Math (4 ranks) 4 points Psychology (2 ranks) 2 points
Diplomacy (5 ranks) 2 points First Aid (8 ranks) 2 points Medicine (1 rank) 4 points Use Rope (1 rank) 1 point Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them | | 3 | Starting Points: 65
Character Dice: D20
Action Dice: 1d2
HP: 16 Level Breakdown:
Student: 1, 2
Healer: 3
Total Advancement Points: 144
Stat Points: 3
Feat Points: 3
Stats: (total of 45 points)
Charisma - d2 (5 points)
Intelligence - d6 + 1 (15 points)
Senses - d2 (5 points)
Spirit - d0 (0 points)
Dexterity - d6 + 1 (15 points)
Constitution - d2 (5 points)
Strength - d0 (0 points)
Flaws: (total of -15 points)
Soft Fist - (10 Points) Non-Alchemical Type - (5 points)
Advantages: (total of 30 points)
Well To Do (15 points) Healing Touch (15 points)
Feats:
Poly Glot, level 1 feat
Skills: (61 points)21 points
Knowledge 4 points Anatomy (8 ranks) 2 points Ancient Languages (3 ranks)
Chemistry (3 ranks) Law (3 ranks)
Math (6 ranks) 2 points
Psychology (2 ranks)
Diplomacy (8 ranks) 3 points First Aid (10 ranks) 2 points
Medicine (4 ranks) 12 points
Use Rope (1 rank)
Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them +1 to medicine
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Character 3: working on becoming a sniper
Character 4: an engineer
Character 5: a yellow journalist
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