Alchemy System

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Characters

Since the advancement system hasn't been completed yet, these characters are going to start out as level 2. As time goes on, I will likely add additional characters, and will show the characters that are created at higher levels. I may also show them with advancements between sessions at some points (These will be denoted with level and session numbers). I hope that this works as a reasonably valuable resource for anybody who wants to play games using this system.

Work on the characters will resume after the weekend, after the initial refinements are done to the base classes. This will allow for the best in what will be available in this alpha version, and will reduce the amount of work that will be needed for changes to the characters once alpha 2 is nearing its completion.

Character 1, an aspiring alchemist
 Level  Description
 1  Starting Points: 65
 Character Dice: D20
 Action Dice: 1d2
 HP: 10
 Alchemy Points: 10

 Total Advancement Points
: 0
 Stat Points: 1
 Feat Points: 1
 
 Stats: (total of 45 points)
Charisma - d2 (5 points)
Intelligence - d4 + 1 (10 points)
Senses - d2 (5 points)
Spirit - d6 + 1 (15 points)
Dexterity - d2 (5 points)
Constitution - d0 (0 points)
Strength - d2 (5 points)
 Flaws: (total of -5 points)
Directionally Challenged - (2 points)
Pollen Allergy - (3 points)
 Advantages: (total of 25 points)
Well To Do (15 points)
Mind for Matter (7 points)
Ambidextrous (3 points)
 Feats:
Quick Draw, level 1 feat

 Skills: (18 points)
Knowledge (13 ranks)
Alchemy (8 ranks)
Transmutation Circles (5 ranks)
Alchemical Theory (3 ranks)
Chemistry (3 ranks)
Physics (2 ranks)
Alchemy(1 rank)
 2  Starting Points: 65
 Character Dice: D20
 Action Dice: 1d2
 HP: 18

 Total Advancement Points: 72
 Stat Points: 2
 Feat Points: 2

 Stats: (total of 45 points) 1 point available
Charisma - d2 (5 points)
Intelligence - d4 + 1 (10 points)
Senses - d2 (5 points)
Spirit - d6 + 1 (15 points)
Dexterity - d2 (5 points)
Constitution - d0 (0 points)
Strength - d2 (5 points)
 Flaws: (total of -2 points)
Directionally Challenged - (2 points)
 Advantages: (total of 22 points)
Well To Do (15 points)
Mind for Matter (7 points)
 Feats: 1 point available
Quick Draw, level 1 feat
 Skills: (40 points)
Knowledge (18 ranks)
Alchemy (8 ranks)
Transmutation Circles (5 ranks)
Alchemical Theory (6 ranks) 3
Chemistry (6 ranks) 3
Physics (4 ranks) 2 points
Engineering (3 ranks) 3 points
Math (4 ranks) 4 points
Alchemy(1 rank, 3 points)
Climb (1 rank) 1
Diplomacy (3 ranks) 3
Bluff (3 ranks) 3
Photography (2 ranks) 2

Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them
 3  Starting Points: 65
 Available Spending Points: 0
 Level Breakdown:
Student: 1, 2
Alchemist: 3
 Character Dice: D20
 Action Dice: 2d2
 HP: 18
 Alchemy Points: 18

 Total Advancement Points: 144
 Stat Points: 3
 Feat Points: 3

 Stats: (total of 45 points) 1 point available
Charisma - d2 (5 points)
Intelligence - d4 + 1 (10 points)
Senses - d2 (5 points)
Spirit - d6 + 1 (15 points)
Dexterity - d2 (5 points)
Constitution - d0 (0 points)
Strength - d2 (5 points)
 Flaws: (total of -2 points)
Directionally Challenged - (2 points)
 Advantages: (total of 22 points)
Well To Do (15 points)
Mind for Matter (7 points)
 Feats: 2 points available
Quick Draw, level 1 feat

  Skills: (60 points) (20 were spent at the point of reaching this level)
Knowledge (18 ranks)
Alchemy (8 ranks)
Transmutation Circles (5 ranks)
Alchemical Theory (6 ranks)
Chemistry (6 ranks)
Physics (4 ranks)
Engineering (6 ranks) 3 points
Math (4 ranks)
Alchemy(4 ranks, 3 points per rank) 9 points
Climb (1 rank)
Diplomacy (4 ranks) 1 point
Bluff (3 ranks)
Photography (2 ranks)
Fighting Western Martial Arts Style (1 rank, 4 points per rank) 4 points
Engineering (1 rank, 3 points per rank) 3 points

 Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them
+1 bonus to alchemy
 3.5
 Starting Points: 65
 Available Spending Points: 0
 Level Breakdown:
Student: 1, 2
Alchemist: 3
 Character Dice: D20
 Action Dice: 2d2
 HP: 18
 Alchemy Points: 18

 Advancement Points: 150
 Stat Points: 3
 Feat Points: 3

 Stats: (total of 45 points) 1 point available
Charisma - d2 (5 points)
Intelligence - d4 + 1 (10 points)
Senses - d2 (5 points)
Spirit - d6 + 1 (15 points)
Dexterity - d2 (5 points)
Constitution - d0 (0 points)
Strength - d2 (5 points)
 Flaws: (total of -2 points)
Directionally Challenged - (2 points)
 Advantages: (total of 22 points)
Well To Do (15 points)
Mind for Matter (7 points)
 Feats: 2 points available
Quick Draw, level 1 feat

  Skills: (60 points) (20 were spent at the point of reaching this level)
Knowledge (18 ranks)
Alchemy (8 ranks)
Transmutation Circles (5 ranks)
Alchemical Theory (6 ranks)
Chemistry (6 ranks)
Physics (4 ranks)
Engineering (6 ranks)
Math (4 ranks)
Alchemy(5 ranks, 3 points per rank) 3 points
Climb (1 rank)
Diplomacy (6 ranks) 2 points
Bluff (4 ranks) 1 point
Photography (2 ranks)
Fighting Western Martial Arts Style (1 rank, 4 points per rank) 4 points
Engineering (1 rank, 3 points per rank) 3 points

 Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them
+1 bonus to alchemy

Character 2: wishes to be a doctor
 Level      Description
 1 Starting Points: 65
 Character Dice: D20
 Action Dice: 1d2
 HP: 10

 Total Advancement Points
: 0
 Stat Points: 1
 Feat Points: 1
 
 Stats: (total of 45 points)
Charisma - d2 (5 points)
Intelligence - d6 + 1 (15 points)
Senses - d2 (5 points)
Spirit - d0 (0 points)
Dexterity - d6 + 1 (15 points)
Constitution - d2 (5 points)
Strength - d0 (0 points)
 Flaws: (total of -15 points)
Soft Fist - (10 Points)
Non-Alchemical Type - (5 points)
 Advantages: (total of 30 points)
Well To Do (15 points)
Healing Touch (15 points)
 Feats:
Poly Glot, level 1 feat

 Skills: (18 points)
 Knowledge 9 points
Anatomy (3 ranks) 3 points
Ancient Languages (3 ranks) 3 points
Law (3 ranks) 3 points
Diplomacy (3 ranks) 3 points
First Aid (6 ranks) 6 points

Bonuses:

 2 Starting Points: 65
 Character Dice: D20
 Action Dice: 1d2
 HP: 16

 Total Advancement Points
: 72
 Stat Points: 2
 Feat Points: 2
 
 Stats: (total of 45 points)
Charisma - d2 (5 points)
Intelligence - d6 + 1 (15 points)
Senses - d2 (5 points)
Spirit - d0 (0 points)
Dexterity - d6 + 1 (15 points)
Constitution - d2 (5 points)
Strength - d0 (0 points)
 Flaws: (total of -15 points)
Soft Fist - (10 Points)
Non-Alchemical Type - (5 points)
 Advantages: (total of 30 points)
Well To Do (15 points)
Healing Touch (15 points)
 Feats:
Poly Glot, level 1 feat

 Skills: (40 points)22 points
 Knowledge 12 points
Anatomy (6 ranks) 3 points
Ancient Languages (3 ranks)
Chemistry (3 ranks) 3 points
Law (3 ranks)
Math (4 ranks) 4 points
Psychology (2 ranks) 2 points
Diplomacy (5 ranks) 2 points
First Aid (8 ranks) 2 points
Medicine (1 rank) 4 points
Use Rope (1 rank) 1 point
Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them
 3 Starting Points: 65
 Character Dice: D20
 Action Dice: 1d2
 HP: 16
 
Level Breakdown:
Student: 1, 2
Healer: 3
 Total Advancement Points: 144
 Stat Points: 3
 Feat Points: 3
 
 Stats: (total of 45 points)
Charisma - d2 (5 points)
Intelligence - d6 + 1 (15 points)
Senses - d2 (5 points)
Spirit - d0 (0 points)
Dexterity - d6 + 1 (15 points)
Constitution - d2 (5 points)
Strength - d0 (0 points)
 Flaws: (total of -15 points)
Soft Fist - (10 Points)
Non-Alchemical Type - (5 points)
 Advantages: (total of 30 points)
Well To Do (15 points)
Healing Touch (15 points)
 Feats:
Poly Glot, level 1 feat

 Skills: (61 points)21 points
 Knowledge 4 points
Anatomy (8 ranks) 2 points
Ancient Languages (3 ranks)
Chemistry (3 ranks)
Law (3 ranks)
Math (6 ranks) 2 points
Psychology (2 ranks)
Diplomacy (8 ranks) 3 points
First Aid (10 ranks) 2 points
Medicine (4 ranks) 12 points
Use Rope (1 rank)
Bonuses:
For all knowledge skills that are at least rank 3 the character gets a +1 bonus to them
+1 to medicine

Character 3: working on becoming a sniper

Character 4: an engineer

Character 5: a yellow journalist