Elanor's Guide to the Disc

The Order of Midnight


The Order of Midnight engages in another questionable branch of magic. They're probably the ones you'd be most likely to see in the graveyards with a shovel, and least likely to invite to your fancy dress ball. While all wizards know the potency of dead things, and have a certain familiarity with certain 'bits', the necromancer is the only one who enjoys the company of the dead.
Famous for playing with dead bodies and using skeleton warriors as meat shields, this order is perfect for those who shun the light of day.

 

 

Primary Skills

Some of our specialized spells

  

    * magic.spells.offensive
    * magic.spells.defensive
    * magic.spells.misc
    * magic.spells.special
    * magic.methods.mental.animating
    * magic.methods.mental.charming
    * magic.methods.mental.convoking
    * magic.methods.physical.binding
    * magic.methods.physical.enchanting
    * magic.methods.physical.healing
    * magic.methods.spiritual.abjuring
    * magic.methods.spiritual.summoning
    * magic.items.held.staff
    * magic.items.scroll
    * magic.points

 


Offensive:
Myrandil's Vicious Seizure (grasping hands)
Von Hasselhoff's Skin Condition (give someone a nasty disease)
Wungle's Body Part Suggestion (make the targets spleen do a runner)
Defensive:
Grisald's Reanimated Guardian (Create a skeleton guardian)
Miscellaneous:
Myrandil's Mask of Death (look like a zombie)
Dismal Digit of Doom - (send an anonymous and irritating message)
Narquin's Hand of Acquisition (an animated hand for collecting things)

 

 

Ceremonial Robes: Grey velvet and vermine.

 

Available from Rebecca Palm's Clothing Shop.
Magical Supplies Emporium, Sator Square, Ankh-Morpork.
Price: A$15

Order Club: Midnight