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Assistant Professor
Emerging Media & Communication Program
University of Texas at Dallas
800 West Campbell Rd, ATEC 10
Richardson,
Texas, 75080
shencuihua at gmail dot com
Background
I am an Assistant Professor at the Emerging Media & Communication Program, School of Arts & Humanities, University of Texas at Dallas. My research and teaching interests revolve around the social and psychological impacts of various social media and virtual worlds. These sites include social networking websites (such as Facebook), Massively Multiplayer Online Games (such as EverQuest II and EVE Online), and other online communities designed for collaborative peer production, social support and entertainment.
I have published my work in journals such as Cyberpsychology, Behavior and Social Networking, Communication Research, Journal of Computer-Mediated Communication, New Media & Society, and Management Communication Quarterly.
My recent research on massively multiplayer online game has been featured in major media outlets, including US News and World Report (link to news article).
I have won several Top Paper awards from the International Communication Association. My dissertation, "The Patterns, Effects and Evolution of Player Networks in Online Gaming Communities" received the 2nd place of Herbert S. Dordick Dissertation Award from ICA.
- My paper with Peter Monge, "Who connects with whom? A social network analysis of an online open source software community" has been published as the Lead Article in the June issue of First Monday (link).
- My work on massively multiplayer online games has recently been featured in US News and World Report (link), Pegasus News (link), UT Dallas News (link), Baidu (link), Xinhuanet (link) and Sohu (link), among others.
- My dissertation, "The Patterns, Effects
and Evolution of Player Networks in Online Gaming Communities" received
the 2nd place of Herbert S. Dordick Dissertation Award from ICA.
- I was quoted in the Spring 2011 issue of Stanford Social Innovation Review on the impact of MMOs on civic engagement.
- My paper with Dmitri Williams, "Unpacking time online: Connecting Internet and MMO use with psychosocial well-being," has been published in the February 2011 issue of Communication Research (Pre-print version).
- On Aug 26, 2010, I successfully defended my dissertation, The Patterns, Effects and Evolution of Player Social Networks in Online Gaming Communities. A copy of the dissertation is available here.
- Our paper,
"Schmoozing and Smiting: Trust, Social Institutions and Communication
Patterns in an MMOG," was recently published at Journal of
Computer-Mediated Communication. (Full Article)
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