The following are a list of some of my active research projects. These are constantly changing so this page is intentionally sparse. Stop back from time to time! See my personal page as well: About Me Animal Human InteractionCAT Project (Canine Amusement and Training)Cross-species computer applications have a history of blended science and humor, despite the real potential for improving the canine-human bond. New activities available to humans in the electronic age can be used to improve this bond. By using a serious games approach, this project motivates the human to spend time with their canine in healthy and informative ways.
Generalizability of Low Power Schemas: A Comparison of Interactions with Children, Animals, and Virtual Animals (Pending NIH)
Lunar Quest 2
Enhancing STEM education and creativity through serious gaming and Concept-Oriented Design.
Mood Assessment for RDECOM
This project is an Army RDECOM funded contract to assess the mood of individuals to improve training.
Using Physical Commodity Unencumbered InteractionHow can we interact with the world with our entire bodies for real physical interaction but without encumbering devices? Additionally, how can we do this cheaply and what do we do with it once we have it?
Concept-Oriented Design
Supporting practitioner's needs in design and implementation of complex interactive systems by the creation of a system designed around human understanding and not machine execution.
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