Stacy Ester

Computer Graphics Artist

 

 

 

 

 Contact: reallyevilqueen@yahoo.com

 Compiled Works


Education

  • New Braunfels High School Graduate 2005
  • University of Texas in Austin, 2005-2009
    BFA Studio Art
Groups
  • Electronic Game Developer's Society, EGaDS (Events Officer)
  • Alchemic Studio (Artist and 3d Modeler)
  • ArtSpark Artist, 2008


Software and Skills

  Maxon Cinema4d, Autodesk Maya3d, Softimage XSI, Hammer

  • Animation, 3d modeling, texturing, lighting
  Photoshop, GIMP
  • textures, photo editing, abstractions
  Ultra Fractal
  • fractal creation and editing
  Half Life 2 Source SDK
  • compiling 3d models and textures into Alchemic Studio's DodgeballZ MOD

 

Achievements

  • 2nd place GameCraft Competition, 2008
  • A's in studio art classes, 2005-present
  • Elected Events Officer in Electronic Game Developer's Society, 2008
  • several 1st place and tri-color awards in Comal County Fair art contests for paintings
  • accepted to compete in ArtSpark competition for Summer 2008
  • National Honor Society Member
  • 2-time All State French Horn player, 2004 and 2005 (1st and 2nd chairs)
  • Principal Horn player in the University of Texas Orchestra, 2005, 2006

 

Artistic Experience

  • 3d modeling and texturing in Alchemic Studio for Half Life 2 Source MOD
  • designed logo for AlchemicStudio.org
  • classes in computer art and studio art (painting, photography, sculpture, drawing, etc.) since 2005
  • created various 3d animations used in high school news reports
  • Digital Graphics and Animation course in high school, 2005
  • pixel art and animation
 
Gaming Experience
 
I've been playing video games since I was 8, and have experience in every gaming genre and on most every console.  While playing video games, I always carefully observe artistic elements in the character modeling, environments, user interfaces, weapons, ability animations, and any other visual components of the game.  My strong skill of observation is reflected in my art, which I take great care in creating. 
Artistic elements are not limited to the visual, and as a successful musician I pay a significant amount of attention to audio elements and how they flow with the game play.  Examples of games that I have done some serious artistic observation in, and games that I just plain love are listed below.
 
 First/Third Person/RPGs
Bioshock, all DOOM Episodes, all Quake Episodes, Half Life, Half Life 2, Condemned, Silent Hill, Wolfenstein 3d, Shadows of Darkness, Heretic, Hexen, Final Fantasy Tactics-10, Xenosaga, Chrono Cross, Ace Combat, Red Baron, Kingdom Hearts
Massive Multiplayer Online Role Playing Games
City of Heroes, City of Villains, World of Warcraft, EVE Online
Racing Games
Need For Speed, Porche Challenge, Ridge Racer Revolution, Jet Moto
Other Games
Nintendo DS (Mario Party, Super Mario Brothers, Big Brain Academy, Animal Crossing) 
PC (Myst, Riven, Warcraft 3, Warcraft Frozen Throne Expansion, Age of Empires III, Sid Meyer's Civilization IV)
Wii (Rayman Raving Rabbids, Wii Sports, Carnival Games, Smash Bros. Brawl)