While not as interesting or exciting as the stranger shops, colourful taverns or inns, Obsidian also has a growing number of mundane businesses offering more general goods and services, some of which are noted below, others in the quantities listed to the right =>
General Goods
- Bart's General Goods (general equipment: adventuring gear)
- Jeremy's Essentials (special gear: special substances & items, tool & skill kits, )
- Fit for an Emperess (clothing for sale: tailored outfits, hats, shoes, and gloves)
- Marianne's Sweetshop (luxury food: cakes, sweets, sweet breads)
- Merriport's (transport: horses, mules, wagons and equipment to go with them)
Weapons & Armour
- Ploughs into Swords (common weapons: simple melee & ranged)
- Looters' Paradise (ex-military weapons: martial melee & ranged)
- Better Than Dead (armour: light & medium)
- The Griffon's Shield (shields)
Services
- Portmaster (ships to hire: sailing boats, passage on merchant vessels)
- Mr Oakley & Sons (shipwright: ship repair, new builds by commission)
- Tohrin the Cartographer (maps: map-making, bookbinding)
- Doc Cadfell (healing: barber & surgeon)
- Borris & Foster (sculptor: commissions only)
- The Bleached Whale (tanners yard: tanner, bleacher, butcher)
- The Granite Brothers (builders: masons, plasters, carpenters, roofers, painter)
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Other businesses (by type & quantity)
Goods to sell:
- Bakers x 2
- Beer-sellers x 2 (one is a goblin brewer)
- Buckle-makers x 2
- Butcher x 1
- Candle-makers x 2
- Carpenter x 2
- Fishmonger x 2
- Furriers x 10 (mostly independent trappers)
- Hat-makers x 1
- Hay merchants x 1
- Jewellers x 2 (one is an strange elf that sells trinkets and brooches)
- Locksmith x 1
- Masons x 2
- Old-clothes x 8 (largely just hawkers selling found clothes or looted boots and so on)
- Pastry-cooks x 6 (pies mostly)
- Purse-makers x 3
- Rope-makers x 2
- Scabbard-maker x 1
- Shoe-makers x 14 (cobblers, downtrodden tailors, old sailors looking to earn a living)
- Tailors x 12 (several elves weave and sell fine outfits fit for royalty)
- Weaver x 2
- Wig-maker x 1 (a shifty gnome who talks to himself and seems very paranoid)
- Wine-sellers x 2 (imported from the mainland; looking for a good spot for a vineyard)
Services to sell:
- Bakers x 2
- Barbers x 7
- Butchers x 1
- Candle-makers x 2
- Carpenters x 3
- Coopers x 5
- Cutler x 1
- Fisherman x 1
- Furriers x 2
- Jewellers x 6
- Locksmiths x 1
- Maidservants x 14 (hirelings looking to serve as maids, butlers, and so forth)
- Mercers x 5
- Masons x 4
- Plasters x 2
- Roofers x 1
- Saddlers x 2
- Scabbard-makers x 3
- Watercarriers x 4
- Weavers x 3
- Glass-blower x 1
- Wood-carver, wood-seller x 1 (a half-elf druid, war veteran who rarely speaks)
Other:
- Baths x 1 (public, basically open-air under the waterfall)
- Chicken-butchers x 4 (buys or rear own fowl, kill, pass to butcher, taverns and inns)
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