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GURPS

This portion of the site is dedicated to the Generic Universal RolePlaying System, or GURPS, published by Steve Jackson games. 

3d6table:  This 2003 excel file is a game aid for GURPS, with around 2000 3d6 rolls on one sheet and a table that calculates damage from slams, falls, and collisions by cross-referencing HP vs. Velocity (and the yards you must fall to reach that velocity.)

Skills: The standard GURPS skill system, while comprehensive, has a tad too many skills for many players' tastes.  This file has a page listing all the GURPS skills and their difficulties, the same for GURPS Lite, and a revised skill system including a list of skills cut and the justification for doing so, an expanded list of skills listing optional specialties, and a final compressed list of skills that's less than half the size of the original standard GURPS amount.

SpellCollegePrereqList: This open office file has a complete list of all the spells in GURPS Magic with their college and prerequisite counts.  It further has a page for each college, with all the spells sorted by their prerequisite counts.  I'm using it to construct some alternate spell lists for a bunch of magical styles constructed using GURPS Magical Styles.

Hit Location Roller: This is a C++ file that integrates the rules for getting hit in the jaw, nose, veins, joints, and spine from Martial Arts with the new hit locations for armor in Low Tech.  Every time it runs it gives you a random hit location.

Wealth alac (edit 3): This a file with alternate wealth rules by benz72 on the Steve Jackson Games forums.

W alac Example: This is a worked example using the alternate wealth rules created by benz72.

SW Weapons and SR Armor are conversions of the weapons and armor from Shadowrun 4E.  They start at the stats from GURPS High-Tech that the SR weapons most resemble and then get tweaked to represent lightweight polymers and caseless ammo.

Currency Worksheet: This is an excel sheet that will solve either for value or for diameter of some coins given raw material values, purity, and cost, or do the same for cost if you plug in diameter.  It mostly uses near-modern US coinage sizes.

More will be added as I get more time.

Finally, for the Legal Stuff!

The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.

GURPS is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.
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Nathan Joy,
Apr 18, 2009 6:47 PM
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Nathan Joy,
Nov 6, 2011 1:01 PM
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HitLocationRoller.cpp
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Nathan Joy,
Oct 16, 2010 12:00 PM
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Nathan Joy,
Sep 22, 2011 5:26 PM
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Nathan Joy,
Sep 22, 2011 5:25 PM
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Skills.ods
(26k)
Nathan Joy,
Jun 24, 2010 9:36 PM
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SpellCollegePrereqList.ods
(49k)
Nathan Joy,
Oct 16, 2010 1:55 PM
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Nathan Joy,
Feb 15, 2011 7:55 PM
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Nathan Joy,
Feb 22, 2011 9:15 PM