Research and Interests

Through my research I hope to develop advanced methods for Computational Photography, new and efficient ways to use graphic processor architectures and massive parallel systems. Primarily, I plan on applying these techniques to consumer electronics, entertainment, and inmersive-interactive sytems. Current projects include catadioptric systems for 3D reconstruction and new methods in spatially-variant restoration.

I’m member of Modelling & Virtual Reality Group (GMRV)

Interests and current research

  • Low-level architecture and programming of Graphic Processors (GPUs).

  • Spatially-Variant Restoration
  • Sparsity

  • Global Illumination vs. Image Based Modelling and Rendering

  • Inverse Rendering

  • Computational Photography