Through my research I hope to develop advanced methods for Computational Photography, new and efficient ways to use graphic processor architectures
and massive parallel systems. Primarily, I plan on applying these
techniques to consumer electronics, entertainment, and
inmersive-interactive sytems. Current projects include catadioptric
systems for 3D reconstruction and new methods in spatially-variant restoration. I’m member of Modelling & Virtual Reality Group (GMRV) Interests and current research
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