Game Development
During my recent projects, I have had the opportunity to produce the following work: Marketing & Community PokerStrategy.com | Link
I'm currently working as the Community Manager for the Swedish Community in the worlds largest Poker Schools. Managing a team of 14-16 freelancers as well as doing various projects and campaigns.Dreamlords: The Reawakening | Link I recently developed and enhanced the community of the game as well as doing various marketing campaigns. Fools War | Link
As the Quality Assurance Manager, I took the resposibility of also marketing the game on the Neverwinter Nights community. I've also had contact with Ossian Studios CEO, Alan Miranda as well as one of their Game Writers, Alex Hugon. I have linked a trailer that I, together with Thom Orahim, made for our module below:
Four: Battle at Wind Peak | Link As a producer, I also had the role of marketing manager, where I communicated with publishers as Microsoft and a lot of contacts within the Live Community and Live Arcade departments.
Producing
Four: Battle at Wind Peak | Link
At the second Educational Game Project I once again took the role as a Producer and took the opportunity to use all the experience I had gathered to produce this game. The game was fairly successfull and we even managed to get the interest of potential Game Publishers.
Bombcore | Link
As the first Educational Game Project, I took the role as Producer despite my inexperience as a game developer. The project was very worthwile although the product itself never got 100% finished. Game Writing
Fools War | Link
During the pre-production of this game, I wrote certain parts of
the background story of the game, but later I mainly focused on
dialogues for a while until I started with character, quest and
item specifications and descriptions. See some of it through the links
below:
(Links will work soon)
Four: Battle at Wind Peak | Link I have written a fairly large amount of the story and gameplay of this game. See bits of my work through the links below:
(Links will work soon)
Bombcore | Link
I have written parts of the storyline and game mechanics for this game. Unfortunatley, because of the inexperience of game development, there is not much documentation to show. Quality Assurance
Fools War | Link
As the Quality Assurance Manager I've sheduled weekly testings of
the game. I've had one or two testers there at every occation and
the variation of induvidual testers has been very good. Colosseum | Link I have during 8-9 months assisted Shortfuse Games with focus testing for their game Colosseum. I can't discuss the subject much further, but I can link this certification of my involvement:
(Links will work soon)
Animation
Four: Battle at Wind Peak | Link
During the Four-project I assisted the animation team with a rig, some skinning as well as two animations for a flying lizard. See links below:
(Links will work soon)
Leveldesign
Fools War | Link
I have had the opportunity of discovering a love for leveldesign during the third and last Educational Game Project at the University of Skövde. I've leveldesigned large portions of both indoor and outdoor areas inside the Neverwinter Nights 2: Toolset. See links below:
(Links will work soon)
Achievements
Best Business Idea of Skövde 2006
In my first year of studies I recieved a scholarship (of 5000 swedish crowns) for best businessidéa, together with Annika Karlsson, in Venture Cup Väst. The business idéa was a game product which was stated to be of potential by the jury.
2nd Best Business Idea of Skövde 2009 In my last year of studies I recieved a scholarship (of 3000 swedish crowns) for 2nd best businessidéa, together with Patrik Strandell, Fredrik Haraldsson and Mikael Klasson, in Business Cup. The Business idéa was document and project management product which was stated to be of great potential by the jury. | Journalism
![]() In my time as a journalist, I have been working with the following areas of journalism and have produced the material found in the links below: Chronicler Västgöta Tidningar, Skövde Nyheter
As a chronicler I have written, among others, the following articles:
(warning: text is in Swedish | Links will work soon)
Editorializer Gamingeye.com
Aside from doing various video interviews, I have written 337 news articles and 70 larger articles.Themes of these articles could be interviews, pre-views, reviews or events. I have chosen a few of these for your viewing below:
(Keep in mind that the formation of the articles might look occuard, but that is the result of a conversion to a new site from an old site. Also, everything is in Swedish)
Event Manager Gamingeye.com
During my time as an Event Manager I managed event activities for the Game Network Gamingeye.com for about 3 years.
Game Site Manager Gamingeye.com
I was the Game Site Manager of the PC-section of Gamingeye.com for about 2 years, which partly consisted of also managing the events of the site. Besides from that, I hired staff, managed staff, wrote articles and was responsible for a large portion of Gamingeye's external contact network.
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