Week 1 Bryce workflow Bryce Interface Create Primitives Edit Primitives Other Bryce objects - Terrain - Water plane Material presets Import objects from other applications Cameras
Week 2 Modeling with Bryce Bolean Operations Saving new objects Adding a tree
Week 3 The Terrain Editor - Different types of Terrains - Edit Terraina - Terrain presets and the Clipping Feature - Create your own Terrain Bryce Weather Symmetrical Lattice
Week 4 Lights - Light Lab - Light strenght - Filler lights - Visible lights - Falloff The Tree Editor
Week 5 The Material Editor - Adding a Bump map to a material - Editing the lightness of a material - Scaling the material - A peek into the Texture editor - What is a Channel Rendering Options - Render Quality - Alfa Render - Depth of Field - Render to disk
Week 6 Picture this. The use of pictures in - 2D Face - The terrain Editor - In the Material Editor - In the Tree Editor - In the Light Editor Odds and Ends