Margarida ROMERO, Ph. D.
Educational psychologist Extraordinary PhD Award in Psychology Associate professor UAB & UOC Qualified by AQU & ANECA
Selected references
Romero, M., Usart, M., Ott, M., Earp, J., de Freitas, S., & Arnab, S. (2012). Learning through playing for or against each other? Promoting collaborative learning in digital game based learning. 20th European Conference on Information Systems, June 10-13, ESADE, Barcelona. Capdeferro, N., & Romero, M. (2012). Are online learners frustrated with collaborative learning experiences?. The International Review Of Research In Open And Distance Learning, 13(2), 26-44. Romero, M. & Lambropoulos, N. (2011) Internal and External Regulation to Support Knowledge Construction and Convergence in CSCL. Electronic Journal of Research in Educational Psychology, 9(1), 309-330. Romero, M., & Barberà, E. (2011). Quality of e-learners’ time and learning performance beyond quantitative time-on-task. The International Review Of Research In Open And Distance Learning, 12(5), 122-135. Retrieved from http://www.irrodl.org/index.php/irrodl/article/view/999/1870 Lambropoulos, N., Romero, M., Kommers, P. (2011). Special Issue on Community-Based Innovation: Designing Shared Spaces for Collaborative Creativity, International Journal of Web Based Communities, 7(4). Romero, M. (2011). Supporting Collaborative Game Based Learning knowledge construction through the use of Knowledge Group Awareness. NoE Games and Learning Alliance. Lecture at the GaLa 1st Alignment School. 20 June, Edinburgh. Padrós, A., Romero, M., Usart, M. (2011). Developing serious Games: From Face-to-Face to a Computer-based Modality. Elearning Papers, 25. Romero, M., Usart, M., Almirall, E. (2011). Serious games in a finance course promoting the knowledge group awareness. EDULEARN11 Proceedings, pp. 3490-3492. Massons, J., Romero, M., Usart, M., Mas, S., Padrós, A., Almirall, E. (2011). Uso del aprendizaje basado en juegos en la formación de finanzas para no financieros. Actas de las Jornadas Interuniversitarias de Innovación Docente. Universitat Ramon Llull, DEUSTO, ICADE, 16-17 de junio, Barcelona. Usart, M., Romero, M. & Almirall, E. (2011). Impact of the Feeling of Knowledge explicitation in the learners’ participation and performance in a collaborative Game Based Learning activity. Proceedings of the International Conference on Serious Games Development and Applications. Springer LNCS. Romero, M. (2011). Games and Simulations in Esade. Proceedings of the Games and Simulations Session within the 2nd Meeting of the Games and Learning Alliance Network of Excellence, Esade, Barcelona. Romero (2011). PRE-PRO-POST: Optimización de los tiempos de aprendizajes en las tres fases de los programas de formación semi presencial. Raccoon E-learning Quaterly, 9 (1), 16-21. Bird, R., Iqbal, Romero, M., James, A., (2011). Collaborative Design of Computer Network Using Activity-Led Learning Approach, Proceedings of the 15th International Conference on CSCW in Design, IEEE. Fuentes, M., Romero, M., & Serrano, M. J. (2011). E-Learning: Psycho-Pedagogical Utility, Usability and Accessibility Criteria from a Learner Centred Perspective. In Lazarinis, F., Green, S., & Pearson, E. (Eds.), Handbook of Research on E-Learning Standards and Interoperability: Frameworks and Issues. (pp. 419-434). doi:10.4018/978-1-61692-789-9.ch021 Romero (2011). Tecnologías para el aprendizaje en red. Raccoon E-learning Quaterly, 8 (1), 5-8. Romero, M. (2010). Introduction. ELearn Center Research Paper Series, 0 (1). Demeure, V., Romero, M., & Lambropoulos, N. (2010). Assessment of e-learners' temporal patterns in an online collaborative writing task. ELearn Center Research Paper Series, 0(1). Badia, A., Becerril, L., Romero, M. (2010). La construcción colaborativa de conocimiento en las Redes de Comunicación Asíncrona y Escrita (RCAE): Una revisión de los instrumentos analíticos. C&E. Cultura y Educación, 22(4), 455-474. ISSN.1135-6405. Lambropoulos, N., Romero, M., & Culwin, F. (2010). HCI Education to Support Collaborative e-Learning Systems Design. eLearn Mag, 9. Romero, M. (2010). Evolution of students’ learning time use in secondary and higher education. 32nd Time Use Conference. IATUR. Romero, M. (2010). Time-on-Task regulation in CSCL. Early Career Workshop. 9th International Conference of the Learning Sciences. June 29 - July 2, Chicago. Romero, M. (2010). Gestion du temps dans les Activités Projet Médiatisées à Distance. Sarrebrück: Editions Européenes Universitaires. Romero, M., Tricot, A., & Mariné, C. (2009). Effects of a context awareness tool on students’ cognition of their team-mates learning time in a distance learning project activity. In C. O’Malley, D. Suthers, P. Reimann & A. Dimitracopoulou (Eds.), Computer Supported Collaborative Learning Practices - CSCL2009 Conference Proceedings. Atlanta, GO : ISLS. Lambropoulos, N. & Romero, M. (2009). Educational Social Software for Context-Aware Learning: Collaborative Methods and Human Interaction. IGI Global. Romero (2008) Collaborative time management regulation during computer supported collaborative learning activities. EARLI-SIG-Metacognition Conference, Ioannina, Greece, May 8 - 10, 2008 Romero (2008) Time Awareness Tool, Herramienta de awareness temporal en Moodle para mejorar la gestión del tiempo de los grupos de trabajo, VII Encuentro de Universidad & e-learning, Expoelearning VirtualCampus Internacional, Barcelona, 3-6 April 2008.
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Esade - Universitat Ramon Llull
Direction of Educational Innovation and Academic Quality (DIPQA)www.esade.edu/sites/esp/dipqa/usos_pedagogicos_tic European Ph.D. in Psychology by UMR CNRS (France) and Universitat Autonoma de Barcelona (Extraordinary Ph.D. Award in Psychology). Associate Director of E-learning in ESADE Law & Business School and associate professor of psychology in UAB and e-learning in UOC. Awarded with the 3rd price on Technology Transfer from the EU NoE Kaleidoscope in 2007, and the 1st price of the Artificial Intelligence French Association Award in 2006. My research aims to advance the understanding of the time factor in Computer Supported Collaborative Learning in the contexts of online learning and Serious Games. In particular, I am
interested in how students, in long-term collective learning tasks, perceive,
allocate and regulate their learning times at the individual and group level.
My dissertation research focused on the study of collective time management
difficulties expressed by adult freshmen in online Computer-Supported
Collaborative e-Learning (CSCL) and Project-Oriented Learning (POL)
situations. As a consultant, I worked during the last 10 years
counseling international academic and professional organizations in educational
projects (ITIN University in Paris, IUFM French Guyana, Educational Ministry of
Algeria, IQPC Brazil…). During this period, I developed my passion for
teaching during my experience as lecturer at Universitat Ramon Llull
(Blanquerna), Universitat Oberta de Catalunya, Université de Limoges, Institut
Universitaire Professionnalisé de Nîmes and Centre National des Arts et Métiers
(CNAM). I'm also leading the Euro-CAT-CSCL research project within the FP7 Marie Curie IAPP actions. In 2007, I won the 3rd price on Technology Transfer from the EU Network of Excellence Kaleidoscope. In 2006, I won ex-aequo the Artificial Intelligence French Association Award (Prix de l’Association Française d’Intelligence Artificielle) for a communication claiming the need to introduce a metacognitive support into elearning systems. ---Euro-Cat-CSCL, Collaboration-Awareness Tool for online CSCL www.cat-cscl.eu CLLE-LTC UMR CNRS 5263 http://clle.univ-tlse2.fr/ My website on CLEE-LTC Ouak.net, Specialist on user-centred design Flash, Webdesign, Elearning www.ouak.net LinkedIn: http://www.linkedin.com/in/margarida Twitter: http://twitter.com/margaridaromero Academia.edu : http://univ-tlse2.academia.edu/MargaridaROMERO ElearningEurope: http://www.elearningeuropa.info/en/users/margaridaromero-0 |
