Road Map

Releases

1.0 Pre-Alpha (Released March 1st 09)

Pre alpha is just a preview of current development. It's not really usable,due to the lack of load/save feature, but the ethnic mixer-macrodetails tool can be tried, in order to give us interesting feedback about usability. GUI is not completely stable: some elements can be moved, and the theme can be changed. Just a zip, no installer.
  • Rendering (basic) enabled. 100% done
  • Ethnic group enabled: Africa 100% done
  • Modelling features: only macrodetails (age, gender, weight, muscle) 90% done
  • Undo/redo (CTRL Y, CTRL Z) 100% done

1.0 Alpha1 (Released March 9th 09)

Alpha1 is the first partially usable release, enabling file load/save in a custom makehuman file format. Users can model new characters and save them as a morphing set. Ethnic groups are not yet completed.
  • File selector ZUI style 100% done
  • Details tools 100% done
  • Ethnic group enabled: Africa 100% done

1.0 Alpha2 (Released May 15th 09)

Alpha2 is a more usable release, because now the character can be exported in wavefront obj file format.
  • Wavefront exporters, material support 100% done
  • New event handler 100% done
  • Improved bodyparts selection (mouseover) 100% done
  • Improved skin shader 100% done
  • Full screen 100% done

1.0 Alpha3 (Released August 4th 09)

  • Basic Hair Tool 100% done
  • Installer 100% done
  • Special hair rendering, using renderman curves 100% done

1.0 Alpha4  (Released January 2nd 10) 

  • Pentawidget(TM) 100% done
  • Symmetry mode instead of the symmetry tool 100% done
  • Background image to load reference pictures 99% done
  • New quads-only model 100% done
  • New improved characters targets 100% done
  • Targets conversion from old mesh to new one 100% done
  • Blender exporter 100% done (We need help for morph keys)

1.0 Alpha5  (Released May 6th 10) 

Alpha5 introduces some very important features: New details tools
  • Hair preview 100% done
  • Breast Size Tool 100% done
  • Head Type tool 100% done
  • Eyes Type tool 100% done
  • Pelvis Type tool 100% done
  • Nose Type tool 100% done
  • Mouth Type tool 100% done
  • Final GUI style 100% done

1.0 Alpha6 (Released April 1st 11)

  • Renderman shader improvements 100% done
  • lowpoly exporter 100% done
  • Genital morphs 100% done
  • New model based ethnics 100% done
  • Expression system 50% done
  • Measure tool. 95% done

1.0 Alpha7

Probable release date: first half of 2012
  • Polygon hairstyles 100% done
  • Pose system and static poses 45% done
  • Better textures for Asian, caucasian and African young and old humans 20% done

1.0 Alpha8

Probable release date: ??
Alpha8 introduces a very important feature: MicHelangelo.
  • UV morph  50% done
  • New ethnic group  0% done
  • "MicHelangelo headtool(TM)"  65% done
  • "MicHelangelo breasttool(TM)"  39% done

1.0 Beta1

Probable release date: ??
For game developers, an accurate poly decimator, optimized for humans. Modelling is expanded with a new tool, partially enabled: manga tool, to "manganize" the character.

1.0 Beta2

Probable release date: ??
  • "MicHelangelo bodytool(TM)" 1% done

1.0 Beta3

Probable release date: ??
  • Clothes 0% done
  • Python API stable and fully documented 85% done

1.0 Beta4

Probable release date: ??
  • Exporting an armature file, able to be imported in Blender (and other scriptable sw). 100% done
  • Ethnic group enabled: Africa, Japan, China, India, South Europe, North Europe 10% done

1.0 Beta5

Probable release date: ??
  • Rendering options. Libraries. 60% done
  • Toon shader 20% done
  • Fantasy repository. 1% done

1.0 Production Stable

Probable release date: ...
  • Ethnic group enabled: All 0% done
  • Bug fix 0% done
  • Random characters 0% done
  • Python API examples and basic tutorials 10% done

1.0.1 Alpha

Probable release date: end of 2014
  • Facial reconstruction 80% done
  • Fantasy creatures 0% done
  • Manga tool 30% done