Releases
1.0 Pre-Alpha (Released March 1st 09)
Pre alpha is just a preview of current development. It's not really
usable,due to the lack of load/save feature, but the ethnic
mixer-macrodetails tool can be tried, in order to give us interesting
feedback about usability. GUI is not completely stable: some elements
can be moved, and the theme can be changed. Just a zip, no installer.
- Rendering (basic) enabled. 100% done
- Ethnic group enabled: Africa 100% done
- Modelling features: only macrodetails (age, gender, weight, muscle) 90% done
- Undo/redo (CTRL Y, CTRL Z) 100% done
1.0 Alpha1 (Released March 9th 09)
Alpha1 is the first partially usable release, enabling file load/save
in a custom makehuman file format. Users can model new characters and
save them as a morphing set. Ethnic groups are not yet completed.
- File selector ZUI style 100% done
- Details tools 100% done
- Ethnic group enabled: Africa 100% done
1.0 Alpha2 (Released May 15th 09)
Alpha2 is a more usable release, because now the character can be
exported in wavefront obj file format.
- Wavefront exporters, material support 100% done
- New event handler 100% done
- Improved bodyparts selection (mouseover) 100% done
- Improved skin shader 100% done
- Full screen 100% done
1.0 Alpha3 (Released August 4th 09)
- Basic Hair Tool 100% done
- Installer 100% done
- Special hair rendering, using renderman curves 100% done
1.0 Alpha4 (Released January 2nd 10)
- Pentawidget(TM) 100% done
- Symmetry mode instead of the symmetry tool 100% done
- Background image to load reference pictures 99% done
- New quads-only model 100% done
- New improved characters targets 100% done
- Targets conversion from old mesh to new one 100% done
- Blender exporter 100% done (We need help for morph keys)
1.0 Alpha5 (Released May 6th 10)
Alpha5 introduces some very important features: New details tools
- Hair preview 100% done
- Breast Size Tool 100% done
- Head Type tool 100% done
- Eyes Type tool 100% done
- Pelvis Type tool 100% done
- Nose Type tool 100% done
- Mouth Type tool 100% done
- Final GUI style 100% done
1.0 Alpha6 (Released April 1st 11)
- Renderman shader improvements 100% done
- lowpoly exporter 100% done
- Genital morphs 100% done
- New model based ethnics 100% done
- Expression system 50% done
- Measure tool. 95% done
1.0 Alpha7
Probable release date: first half of 2012
- Polygon hairstyles 100% done
- Pose system and static poses 45% done
- Better textures for Asian, caucasian and African young and old humans 20% done
1.0 Alpha8
Probable release date: ??
Alpha8 introduces a very important feature: MicHelangelo.
- UV morph 50% done
- New ethnic group 0% done
- "MicHelangelo headtool(TM)" 65% done
- "MicHelangelo breasttool(TM)" 39% done
1.0 Beta1
Probable release date: ??
For game developers, an accurate poly decimator, optimized for humans. Modelling is expanded with a new tool, partially enabled: manga tool,
to "manganize" the character.
1.0 Beta2
Probable release date: ??
- "MicHelangelo bodytool(TM)" 1% done
1.0 Beta3
Probable release date: ??
- Clothes 0% done
- Python API stable and fully documented 85% done
1.0 Beta4
Probable release date: ??
- Exporting an armature file, able to be imported in Blender (and other scriptable sw). 100% done
- Ethnic group enabled: Africa, Japan, China, India, South Europe, North Europe 10% done
1.0 Beta5
Probable release date: ??
- Rendering options. Libraries. 60% done
- Toon shader 20% done
- Fantasy repository. 1% done
1.0 Production Stable
Probable release date: ...
- Ethnic group enabled: All 0% done
- Bug fix 0% done
- Random characters 0% done
- Python API examples and basic tutorials 10% done
1.0.1 Alpha
Probable release date: end of 2014
- Facial reconstruction 80% done
- Fantasy creatures 0% done
- Manga tool 30%
done
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