This is my very first game I have ever built during my life and it is one of my course work during my first semester studying MSc. Game Programming in University of Hull.
The objective of this game is to create a space craft simulator and direct it to destroy a space station. The player needs to pass through some barriers by destroying their power outlet, and destroy the laser guns.
The demo (*.rar) consists of ReadMe.txt, SpaceTerminator.exe and some files needed to run the demo.
Features required:
Minimap
Recording/reading of game play
Collision detection
Some additional features added to enhance the game play and visualisation of the game.
Basic artificial intelligence (AI) added to the laser guns to make it more realistic
Cinematic scene at the end of the game makes it like a movie.
User configurable file lets player creates their own maze within the space station.
Option screen and menu screen available to help player throughout the game.